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11 changes: 2 additions & 9 deletions src/clj/game/cards/programs.clj
Original file line number Diff line number Diff line change
Expand Up @@ -2858,22 +2858,15 @@

(defcard "Read-Write Share"
(let [ab {:interactive (req true)
:req (req (< (count (:hosted card)) 4))
:prompt "Host a card from your grip to draw a card?"
:choices {:req (req (and (runner? target)
(in-hand? target)))}
:skippable true
:msg "host a card facedown from the Grip and draw a card"
:async true
:effect (req (host state side (get-card state card) target {:facedown true})
(wait-for (draw state side 1)
(if (>= (count (:hosted (get-card state card))) 5)
(continue-ability
state side
{:msg "trash itself"
:async true
:effect (req (trash state side eid card))}
card nil)
(effect-completed state side eid))))}]
(draw state side eid 1))}]
{:on-install ab
:events [(assoc ab :event :runner-turn-begins)]
:abilities [{:fake-cost [(->c :trash-can)]
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19 changes: 19 additions & 0 deletions test/clj/game/cards/programs_test.clj
Original file line number Diff line number Diff line change
Expand Up @@ -7480,6 +7480,25 @@
(card-ability state :runner (get-program state 0) 0)
(is-deck? state :runner ["Corroder" "Rezeki"])))

(deftest read-write-share-limit-4-hosted-8568
(do-game
(new-game {:runner {:hand ["Read-Write Share" "Sure Gamble" "Sure Gamble" "Sure Gamble" "Sure Gamble"]
:deck [(qty "Sure Gamble" 10)]}})
(take-credits state :corp)
(play-from-hand state :runner "Read-Write Share")
(click-card state :runner (first (:hand (get-runner))))
(is (= 1 (count (:hosted (get-program state 0)))) "1 hosted card")
(dotimes [i 3]
(take-credits state :runner)
(take-credits state :corp)
(start-turn state :runner)
(click-card state :runner (first (:hand (get-runner))))
(is (= (+ 2 i) (count (:hosted (get-program state 0)))) (str (+ 2 i) " hosted cards")))
(take-credits state :runner)
(take-credits state :corp)
(start-turn state :runner)
(is (no-prompt? state :runner) "No prompt to host a 5th card")))

(deftest reaver
;; Reaver - Draw a card the first time you trash an installed card each turn
(do-game
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