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Update CClientGame.cpp
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Client/mods/deathmatch/logic/CClientGame.cpp

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@@ -3441,6 +3441,9 @@ void CClientGame::Event_OnIngame()
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g_pGame->ResetAlphaTransparencies();
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g_pGame->ResetModelTimes();
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// Reset weapon render
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g_pGame->SetWeaponRenderEnabled(true);
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// Make sure we can access all areas
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g_pGame->GetStats()->ModifyStat(CITIES_PASSED, 2.0);
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