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3 changes: 3 additions & 0 deletions Server/mods/deathmatch/logic/CGame.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -529,6 +529,7 @@ void CGame::DoPulse()
CLOCK_CALL1(m_pAccountManager->DoPulse(););
CLOCK_CALL1(m_pRegistryManager->DoPulse(););
CLOCK_CALL1(m_pACLManager->DoPulse(););
CLOCK_CALL1(m_pObjectManager->DoPulse(););

// Handle the traffic light sync
if (m_bTrafficLightsLocked == false)
Expand Down Expand Up @@ -1605,6 +1606,8 @@ void CGame::AddBuiltInEvents()
m_Events.AddEvent("onPlayerVoiceStop", "", NULL, false);

// Object events
m_Events.AddEvent("onObjectMoveStart", "", NULL, false);
m_Events.AddEvent("onObjectMoveStop", "", NULL, false);

// Pickup events
m_Events.AddEvent("onPickupHit", "player", NULL, false);
Expand Down
16 changes: 16 additions & 0 deletions Server/mods/deathmatch/logic/CObject.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -68,6 +68,10 @@ CObject::CObject(const CObject& Copy) : CElement(Copy.m_pParent), m_bIsLowLod(Co
if (Copy.m_pMoveAnimation != NULL)
{
m_pMoveAnimation = new CPositionRotationAnimation(*Copy.m_pMoveAnimation);

// Register as moving object
if (m_pObjectManager)
m_pObjectManager->RegisterMovingObject(this);
}

m_bCollisionsEnabled = Copy.m_bCollisionsEnabled;
Expand All @@ -85,6 +89,10 @@ CObject::~CObject()
m_pMoveAnimation = NULL;
}

// Unregister as moving object
if (m_pObjectManager)
m_pObjectManager->UnregisterMovingObject(this);

// Remove syncer
SetSyncer(NULL);

Expand Down Expand Up @@ -356,6 +364,10 @@ void CObject::Move(const CPositionRotationAnimation& a_rMoveAnimation)
SetPosition(positionRotation.m_vecPosition);
SetRotation(positionRotation.m_vecRotation);
}

// Register object as moving
if (m_pObjectManager)
m_pObjectManager->RegisterMovingObject(this);
}

void CObject::StopMoving()
Expand All @@ -370,6 +382,10 @@ void CObject::StopMoving()
delete m_pMoveAnimation;
m_pMoveAnimation = nullptr;

// Unregister object as moving
if (m_pObjectManager)
m_pObjectManager->UnregisterMovingObject(this);

UpdateSpatialData();
NotifyMovementComplete();
}
Expand Down
50 changes: 50 additions & 0 deletions Server/mods/deathmatch/logic/CObjectManager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,9 @@
#include "StdInc.h"
#include "CObjectManager.h"
#include "Utils.h"
#include "CGame.h"
#include "CColManager.h"
#include "CObject.h"

// Generated by MTA10\utils\gentable\gentable_objmodels.cpp
// (Currently excludes peds (below 300) and vehicles)
Expand Down Expand Up @@ -123,6 +126,7 @@ CObject* CObjectManager::CreateFromXML(CElement* pParent, CXMLNode& Node, CEvent
void CObjectManager::DeleteAll()
{
// Delete all objects, make sure they dont remove themselves from our list (would make this damn slow)
m_MovingList.clear();
DeletePointersAndClearList(m_List);
}

Expand Down Expand Up @@ -163,4 +167,50 @@ bool CObjectManager::IsBreakableModel(unsigned long ulObjectModel)
void CObjectManager::RemoveFromList(CObject* pObject)
{
m_List.remove(pObject);
m_MovingList.remove(pObject);
}

void CObjectManager::RegisterMovingObject(CObject* pObject)
{
if (!ListContains(m_MovingList, pObject))
{
m_MovingList.push_back(pObject);

// Call the event
CLuaArguments Arguments;
pObject->CallEvent("onObjectMoveStart", Arguments);
}
}

void CObjectManager::UnregisterMovingObject(CObject* pObject)
{
m_MovingList.remove(pObject);

// Call the event
CLuaArguments Arguments;
pObject->CallEvent("onObjectMoveStop", Arguments);
}

void CObjectManager::DoPulse()
{
if (m_MovingList.empty())
return;

for (CObjectListType::iterator iter = m_MovingList.begin(); iter != m_MovingList.end();)
{
CObject* pObject = *iter;
++iter;

if (!pObject || !Exists(pObject))
{
UnregisterMovingObject(pObject);
continue;
}

CVector vecPos = pObject->GetPosition();
if (g_pGame && g_pGame->GetColManager())
{
g_pGame->GetColManager()->DoHitDetection(vecPos, pObject);
}
}
}
4 changes: 4 additions & 0 deletions Server/mods/deathmatch/logic/CObjectManager.h
Original file line number Diff line number Diff line change
Expand Up @@ -30,6 +30,9 @@ class CObjectManager
CObject* Create(CElement* pParent, bool bIsLowLod);
CObject* CreateFromXML(CElement* pParent, CXMLNode& Node, CEvents* pEvents, bool bIsLowLod);
void DeleteAll();
void DoPulse();
void RegisterMovingObject(CObject* pObject);
void UnregisterMovingObject(CObject* pObject);

unsigned int Count() { return static_cast<unsigned int>(m_List.size()); };
bool Exists(CObject* pObject);
Expand All @@ -45,4 +48,5 @@ class CObjectManager
void RemoveFromList(CObject* pObject);

CObjectListType m_List;
CObjectListType m_MovingList;
};