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This PR makes it possible to mark a client-side vehicle to be damageable. By default client-side vehicles cannot receive damage, this PR does not change that default behavior.

When false is passed to SetVehicleDamageProof for a local vehicle, it will now become damageable.

PREVIOUS: #4411

@FileEX FileEX added the enhancement New feature or request label Jan 6, 2026
@MegadreamsBE MegadreamsBE requested a review from qaisjp January 7, 2026 00:49
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Thanks! Sorry for the delay with the review. Gonna sort out my GitHub notifications...

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3 participants