Skip to content

Commit f61d65f

Browse files
authored
Update reload.lua
1 parent 77dda71 commit f61d65f

File tree

1 file changed

+13
-14
lines changed

1 file changed

+13
-14
lines changed

[gameplay]/reload/reload.lua

Lines changed: 13 additions & 14 deletions
Original file line numberDiff line numberDiff line change
@@ -1,37 +1,36 @@
11
local spamTimer = {}
22

3-
function reloadWeapon(player)
4-
if getControlState(player,"aimweapon") then return end
5-
if getControlState(player,"fire") then return end
3+
local function reloadWeapon(player)
4+
if getControlState(player, "aim_weapon") then return end
5+
if getControlState(player, "fire") then return end
66
if isPedDead(player) then return end
77
if isPedInVehicle(player) then return end
88
if getPedWeapon(player) == 0 then return end
99

1010
if getPedAmmoInClip(player) == getPedTotalAmmo(player) then return end
1111

12-
if spamTimer[player] and getTickCount() - spamTimer[player] < 3000 then
13-
return
12+
if spamTimer[player] and getTickCount() - spamTimer[player] < 3000 then
13+
return
1414
end
1515

1616
spamTimer[player] = getTickCount()
17-
1817
reloadPedWeapon(player)
1918
end
2019

21-
addEventHandler("onPlayerJoin", root, function()
22-
bindKey(source, "r", "down", reloadWeapon)
23-
end)
20+
addEventHandler("onPlayerJoin", root, function()
21+
bindKey(source, "r", "down", reloadWeapon)
22+
end)
2423

25-
addEventHandler("onResourceStart", resourceRoot, function()
26-
for _, player in ipairs (getElementsByType("player")) do
24+
addEventHandler("onResourceStart", resourceRoot, function()
25+
for _, player in ipairs(getElementsByType("player")) do
2726
bindKey(player, "r", "down", reloadWeapon)
28-
end
27+
end
2928
end)
3029

3130
addEventHandler("onPlayerWeaponReload", root, function()
3231
spamTimer[source] = getTickCount()
3332
end)
3433

35-
addEventHandler("onPlayerQuit", root, function()
34+
addEventHandler("onPlayerQuit", root, function()
3635
spamTimer[source] = nil
37-
end)
36+
end)

0 commit comments

Comments
 (0)