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25 changes: 16 additions & 9 deletions [gameplay]/scoreboard/dxscoreboard_rt.lua
Original file line number Diff line number Diff line change
Expand Up @@ -8,28 +8,35 @@ local rt
local lastUpdateTime = 0
local savedRowsNext = {}
local savedRows = {}
local cursorCache = {}

-- Adjust cursor position if using rt

local function getCursorScoreboardPosition(rtPass)
local cX, cY = getCursorPosition()
local sX, sY = SCREEN_X, SCREEN_Y

cX, cY = cX * sX, cY * sY

if rtPass then
local x, y = scoreboardGetTopCornerPosition()
if #cursorCache == 0 then
local cX, cY = getCursorPosition()
local sX, sY = SCREEN_X, SCREEN_Y

cX, cY = cX * sX, cY * sY

if rtPass then
local x, y = scoreboardGetTopCornerPosition()

cX, cY = cX - x, cY - y
cX, cY = cX - x, cY - y
end

cursorCache = {cX, cY}
end

return cX, cY
return cursorCache[1], cursorCache[2]
end

-- drawScoreboard
-- Do things depending on things

function drawScoreboard()
cursorCache = {}

if #savedRowsNext > 0 then
savedRows = savedRowsNext
savedRowsNext = {}
Expand Down