DevOps / SRE Engineer at Electronic Arts
- DevOps/SRE at
Electronic Arts- Production Infrastructure & Engineering Team. - Build and maintain highly available infrastructure for large-scale gaming platforms.
- Design CI/CD pipelines, implement IaC (Terraform), and deploy observability stacks (Prometheus, Grafana) across multiple teams.
- Focus on SLO/SLI metrics, incident response, capacity planning, and zero-downtime deployments.
- Passionate about cloud-native tech, automation, and systems that work.
Pre-Deployment Development Time:
The Arsenal I Deploy:
Also comfortable with: Airflow, SQL, Networking, n8n Workflows
