Needle – Mirror of packages from the Unity Technologies Package Manager (UPM)
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- com.unity.xr.arkit Public
Provides native Apple ARKit integration for use with Unitys multi-platform XR API.Supports the following features:-Efficient Background Rendering-Horizontal Planes-Depth Data-Anchors-Hit Testing-Face Tracking-Environment Probes-Meshing-Occlusion 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.xr.arkit’s past year of commit activity - com.unity.xr.arfoundation Public
AR Foundation enables you to create multi-platform augmented reality (AR) apps with Unity. To learn more about AR Foundation, click the Documentation link above. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.xr.arfoundation’s past year of commit activity - com.unity.xr.arcore Public
Provides native Google ARCore integration for use with Unitys multi-platform XR API.Supports the following features:-Efficient Background Rendering-Horizontal Planes-Depth Data-Anchors-Hit Testing-Occlusion 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.xr.arcore’s past year of commit activity - com.unity.purchasing Public
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 IMPORTANT UPGRADE NOTES:If updating from Unity IAP (com.unity.purchasing + the Asset Store plugin) versions 2.x to version 3.x, complete the following actions in order to resolve compilation errors: 1. Move IAPProductCatalog.json and BillingMode.jsonFROM: Assets/Plugins/UnityPurchasi…
needle-mirror/com.unity.purchasing’s past year of commit activity - com.unity.physics Public
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Unitys C# stateless physics library.Built on top of the Unity C# DOTS framework, Unity Physics is network-ready, completely customizable, and built for performance out of the box. Whether youre building the next mobile hit or a new networked multiplayer console experience, Unity Phys…
needle-mirror/com.unity.physics’s past year of commit activity - com.unity.netcode Public
Unitys Data Oriented Technology Stack (DOTS) multiplayer netcode layer - a high level netcode system built on entities. This package provides a foundation for creating networked multiplayer applications within DOTS. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.netcode’s past year of commit activity - com.unity.entities.graphics Public
The Entities Graphics package provides systems and components for drawing meshes using DOTS, including support for instanced mesh rendering and LOD. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.entities.graphics’s past year of commit activity - com.unity.entities Public
The Entities package provides a modern Entity Component System (ECS) implementation with a basic set of systems and components made for Unity. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.entities’s past year of commit activity - com.unity.collections Public
A C# collections library providing data structures that can be used in jobs, and optimized by Burst compiler. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
needle-mirror/com.unity.collections’s past year of commit activity - com.unity.xr.interaction.toolkit Public
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 A high-level, component-based, interaction system for creating VR and AR experiences. It provides a framework that makes 3D and UI interactions available from Unity input events. The core of this system is a set of base Interactor and Interactable components, and an Interaction Manag…
needle-mirror/com.unity.xr.interaction.toolkit’s past year of commit activity
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