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## [3.0.0-pre.2] - 2023-04-06
### Added
- Help button, which redirects the user to documentation website
- Clear Results button, which clears all Performance test results
- Updated CI to support more Unity versions and expand test coverage
### Changed
- Updated the style of toolbar buttons to match that of the Test Runner window for consistency
- Export button is now disabled instead of hidden when there are no Performance test results
- Made AutoRefresh toggle retain its state after closing and reopening the window
- Moved the Performance Test Report from 'Window/Analysis' to 'Window/General' near Test Runner for better accessibility
### Removed
- Build project from CI
### Fixed
- Issue where running tests with the Test Report window open would cause the error message "The object of type 'Material' has been destroyed" to appear
- Issues where incorrect labels were displayed at certain scenarios
- Issues flagged by SonarQube
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# Changelog
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## [3.0.0-pre.2] - 2023-04-06
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### Added
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- Help button, which redirects the user to documentation website
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- Clear Results button, which clears all Performance test results
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- Updated CI to support more Unity versions and expand test coverage
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### Changed
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- Updated the style of toolbar buttons to match that of the Test Runner window for consistency
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- Export button is now disabled instead of hidden when there are no Performance test results
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- Made AutoRefresh toggle retain its state after closing and reopening the window
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- Moved the Performance Test Report from 'Window/Analysis' to 'Window/General' near Test Runner for better accessibility
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### Removed
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- Build project from CI
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### Fixed
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- Issue where running tests with the Test Report window open would cause the error message "The object of type 'Material' has been destroyed" to appear
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- Issues where incorrect labels were displayed at certain scenarios
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- Issues flagged by SonarQube
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## [3.0.0-pre.1] - 2023-03-02
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### Added
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- Merged 2.8.1 changes that weren't reflected in 2.10.0 release
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Example:
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1. Open the `manifest.json` file for your Unity project (located in the YourProject/Packages directory) in a text editor.
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2. Add `"com.unity.test-framework.performance": "2.11.0-pre.1",` to the dependencies.
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2. Add `"com.unity.test-framework.performance": "3.0.0-pre.2",` to the dependencies.
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3. Save the manifest.json file.
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4. Verify the Performance Testing Extension is now installed by opening the Unity Package Manager window.
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When the package is installed, add a reference to `Unity.PerformanceTesting` in your assembly definition to access the performance testing APIs.
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## Unity version compatibility
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Unity releases can often include changes that break compatibility with the Performance Testing Extension, so we cannot currently guarantee latest package version compatability with every Unity version. The table below shows which version of the package is compatible with which Unity release streams.
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Unity releases can often include changes that break compatibility with the Performance Testing Extension, so we cannot currently guarantee latest package version compatability with every Unity version. The table below shows which version of the package is compatible with which Unity release streams.
"Sample Group has more than {0} Samples. The first {0} Samples will be displayed. However, calculations are done according to the all samples received from the test run.",
stringmessage=string.Format("Sample Group has more than {0} Samples. The first {0} Samples will be displayed. However, calculations are done according to the all samples received from the test run.",m_chartLimit);
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