-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathpackage.json
More file actions
53 lines (53 loc) · 2.72 KB
/
package.json
File metadata and controls
53 lines (53 loc) · 2.72 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
{
"name": "com.unity.xr.hands",
"displayName": "XR Hands",
"version": "1.8.0-pre.1",
"unity": "2022.3",
"description": "Surfaces the cross-platform subsystem API for hand-tracking. Implementations of providers will be found in the package for that platform.",
"keywords": [
"xr",
"vr",
"virtual",
"reality",
"hand",
"tracking",
"hands",
"subsystem"
],
"samples": [
{
"displayName": "Gestures",
"description": "Sample showing how to detect and debug hand gestures.",
"path": "Samples~/Gestures"
},
{
"displayName": "HandVisualizer",
"description": "Basic sample showing how to visualize hands.",
"path": "Samples~/HandVisualizer"
},
{
"displayName": "Hand Capture",
"description": "Sample for recording real-time hand data to create custom gestures.",
"path": "Samples~/HandCapture"
}
],
"dependencies": {
"com.unity.inputsystem": "1.3.0",
"com.unity.modules.xr": "1.0.0",
"com.unity.xr.core-utils": "2.2.0",
"com.unity.xr.management": "4.0.1",
"com.unity.mathematics": "1.2.6"
},
"_upm": {
"changelog": "### Added\n\n- Added additional controls to `XRHandDevice` (`graspFirm`, `pinchTouched`, `aimActivated`) and corresponding `XRCommonHandGestures` APIs and events for parity with the OpenXR Hand Interaction Profile.\n- Added `OpenXRHandSubsystemManager` component that manages the lifecycle of the `XRHandSubsystem` and updater created by the `HandTracking` OpenXR feature. Refer to the [OpenXR Hand Subsystem Manager manual](xref:xrhands-openxr-subsystem-manager) for more information.\n- Added `Hand Debug Visualizer` prefab to the **HandVisualizer** sample for easier scene setup.\n\n### Changed\n\n- Reserialized all sample assets with Unity `2022.3`.\n\n### Deprecated\n\n- Deprecated [HandTracking.featureId](xref:UnityEngine.XR.Hands.OpenXR.HandTracking.featureId) due to a feature ID conflict with Microsoft Hand Interaction Profile in OpenXR. Use [HandTracking.featureId2](xref:UnityEngine.XR.Hands.OpenXR.HandTracking.featureId2) instead (id now changed from `com.unity.openxr.feature.input.handtracking` to `com.unity.openxr.feature.input.handtrackingsubsystem`).\n\n### Fixed\n\n- Fixed `MaterialPipelineHandler` sample script causing error \"Calls to AssetDatabase.SaveAssets are restricted during asset importing.\" upon initial import."
},
"upmCi": {
"footprint": "2b4a8d7d29b55416f04dabc84cc1e87af734c273"
},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.xr.hands@1.8/manual/index.html",
"repository": {
"url": "https://github.cds.internal.unity3d.com/unity/com.unity.xr.hands.git",
"type": "git",
"revision": "fe5ce55ee10591a56554d8833b519fbd715fb927"
}
}