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{"name":"com.unity.xr.visionos","displayName":"Apple visionOS XR Plugin","version":"3.1.1","unity":"6000.3","unityRelease":"0f1","description":"Provides support for Apple visionOS XR features. This includes build post-processing code and the following subsystem implementations:\n - XRSessionSubsystem\n - XRDisplaySubsystem\n - XRInputSubsystem\n - XRMeshSubsystem\n - XRPlaneSubsystem\n - XRImageTrackingSubsystem\n - XRAnchorSubsystem\n - XRHandSubsystem\nUnity PolySpatial and visionOS support is only available to Unity Pro, Unity Enterprise, and Unity Industry users. Learn more about these plans at unity.com/pricing.","keywords":["xreditorsubsystem"],"dependencies":{"com.unity.xr.core-utils":"2.3.0","com.unity.xr.arfoundation":"6.4.0","com.unity.xr.management":"4.5.0"},"samples":[{"displayName":"Metal Sample - Built-in","description":"A sample scene and supporting assets for the built-in render pipeline demonstrating Metal app mode features. This sample requires the XR Interaction Toolkit to be added to your project.","path":"Samples~/MetalSampleBuiltin"},{"displayName":"Metal Sample - URP","description":"A sample scene and supporting assets for the Universal Render Pipeline demonstrating Metal app mode features. This sample requires the XR Interaction Toolkit to be added to your project.","path":"Samples~/MetalSampleURP"}],"repository":{"revision":"33ddc9e3d80a2ffbf3dc6f10ec95f1cc93d34f28","type":"git","url":"https://github.cds.internal.unity3d.com/unity/polyspatial.git"},"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.xr.visionos@3.1/manual/index.html","_upm":{"changelog":"### Added\n- Added a project validation rule that flags and prevents MSAA sample count set to 8x, as the configuration is not supported on visionOS."}}