WINCTRL CDU Reverse video support#435
WINCTRL CDU Reverse video support#435ColinM9991 wants to merge 1 commit intoneilenns-projects:mainfrom
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📝 WalkthroughWalkthroughThe pull request updates documentation describing a game controller CDU (Control Display Unit) data structure. It documents adding a fourth element ("style") to array entries and corrects a color mapping, changing code "o" from brown to blue. Changes
Estimated code review effort🎯 1 (Trivial) | ⏱️ ~4 minutes Suggested labels
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🧹 Nitpick comments (1)
content/game-controllers/winctrl/winctrl-cdu/dev-instructions/index.md (1)
30-35: Add one explicit 4-item example for the new style field.Line 30 and Line 34 correctly document backward-compatible quadruplets, but the page still only shows 3-item array examples. Consider adding a concrete inverse-style example to make adoption clearer.
✍️ Suggested doc tweak
- Each list element is a quadruplet. 1. The character to be shown as UTF-8 string. 2. The color as UTF-8 string. 3. The size as a number (0 large, 1 small). 4. The style denoting reverse video/inverted text (0 normal, 1 inverse) (Optional: defaults to 0). + - Example with inverse style: `["A", "w", 0, 1]`.🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed. In `@content/game-controllers/winctrl/winctrl-cdu/dev-instructions/index.md` around lines 30 - 35, Add an explicit 4-item example demonstrating the new style field (inverse/reverse video) where the array contains: the character, the color, the size, and the style value set to 1 to indicate inverse; replace or augment one of the existing 3-item examples so readers see the backward-compatible quadruplet format in practice (keep the existing SPACE empty-element example unchanged). Locate the example arrays described in the list that explains the quadruplet format and insert the four-item example alongside the current examples to clearly show the fourth field usage.
🤖 Prompt for all review comments with AI agents
Verify each finding against the current code and only fix it if needed.
Nitpick comments:
In `@content/game-controllers/winctrl/winctrl-cdu/dev-instructions/index.md`:
- Around line 30-35: Add an explicit 4-item example demonstrating the new style
field (inverse/reverse video) where the array contains: the character, the
color, the size, and the style value set to 1 to indicate inverse; replace or
augment one of the existing 3-item examples so readers see the
backward-compatible quadruplet format in practice (keep the existing SPACE
empty-element example unchanged). Locate the example arrays described in the
list that explains the quadruplet format and insert the four-item example
alongside the current examples to clearly show the fourth field usage.
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content/game-controllers/winctrl/winctrl-cdu/dev-instructions/index.md
Adds documentation for the new backwards compatible schema which supports reverse-video functionality for WINWING CDUs
This also corrects an incorrect colour.
orepresents blue rather than brownDependency: MobiFlight/MobiFlight-Connector#2742
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