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4 changes: 2 additions & 2 deletions includes/RhythmGameUtilities/Enums/Difficulty.h
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@
namespace RhythmGameUtilities
{

enum Difficulty
typedef enum Difficulty
{

// Easy Difficulty
Expand All @@ -20,7 +20,7 @@ enum Difficulty
// Expert Difficulty
Expert

};
} DifficultyType;

std::string ToString(Difficulty difficulty)
{
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4 changes: 2 additions & 2 deletions includes/RhythmGameUtilities/Enums/NamedSection.h
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@
namespace RhythmGameUtilities
{

enum NamedSection
typedef enum NamedSection
{
/// Song information
Song,
Expand All @@ -15,7 +15,7 @@ enum NamedSection

/// Track events
Events
};
} NamedSectionType;

std::string ToString(NamedSection namedSection)
{
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4 changes: 2 additions & 2 deletions includes/RhythmGameUtilities/Enums/TypeCode.h
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@
namespace RhythmGameUtilities
{

enum TypeCode
typedef enum TypeCode
{

/// BPM Marker
Expand All @@ -20,7 +20,7 @@ enum TypeCode
/// Event Marker
Event

};
} TypeCodeType;

std::string ToString(TypeCode typeCode)
{
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