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nhmkdev edited this page Jan 4, 2014 · 5 revisions

Definition

A Thing entity is one that can:

  • Trigger an action on player collide
  • Change visual state based on Save state
  • More... TODO!

The Thing entity is extended for items such as door which opens and closes based on save state.

Container

Thing Data

var Things = ig.global.data.things;

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