Releases: nianticlabs/spz
Releases · nianticlabs/spz
v2.1.0
What's Changed
- Add CODEOWNERS by @daniel-niantic-spatial in #44
- Add BUILD_SHARED_LIBS CMake option by @hobu in #47
- Link android log lib by @dg0yt in #55
- Implement CLI tools for PLY to SPZ conversion and vice versa, along w… by @takeru in #29
- add python bindings by @qureshizawar in #54
- Fix PIC compilation error when building Python bindings by @FryeGao in #59
- Use size_t for finding
medianVolumeto eliminate integer comparison warning by @hobu in #50 - Add GitHub Action configuration to build on Windows, OSX, and Ubuntu by @hobu in #49
- Ignore comment lines when reading .ply header by @nlml in #61
- Add overload for
loadSpzto take byte pointer by @azrogers in #62
New Contributors
- @daniel-niantic-spatial made their first contribution in #44
- @hobu made their first contribution in #47
- @takeru made their first contribution in #29
- @qureshizawar made their first contribution in #54
- @FryeGao made their first contribution in #59
- @nlml made their first contribution in #61
- @azrogers made their first contribution in #62
Full Changelog: v2.0.0...v2.1.0
v2.0.0
What's Changed
- Update README.md by @azadbal in #27
- Add CMake build system by @Meakk in #8
- fix boundary issue in PackedGaussians::at(int i) by @fortmeier in #18
- Fix for Windows and CPP17 compatibility by @raymondyfei in #13
- Add find_dependency(ZLIB) by @dg0yt in #39
- Add spz::spz alias target by @dg0yt in #40
- Version 3 with "smallest three" quaternion encoding on 4 bytes by @jeanphilippepons in #41
New Contributors
- @Meakk made their first contribution in #8
- @fortmeier made their first contribution in #18
- @raymondyfei made their first contribution in #13
- @dg0yt made their first contribution in #39
- @jeanphilippepons made their first contribution in #41
Full Changelog: v1.1.0...v2.0.0
v1.1.0
What's Changed
- Fix README.md typo by @liorazi in #3
- Fix file format description in readme by @aras-p in #16
- Update README.md with Discord link. by @azadbal in #23
- Adding Niantic Internal changes. by @ProjitB in #25
- Changed int to int32_t
- Coordinate system conversions
- These changes are not backward compatible as interfaces changed.
New Contributors
- @liorazi made their first contribution in #3
- @aras-p made their first contribution in #16
- @azadbal made their first contribution in #23
- @ProjitB made their first contribution in #25
Full Changelog: v1.0.0...v1.1.0