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Rust Programming by Example: Tetris

This repo holds the code for my implmentation of the classic game Tetris in Rust. I followed along with Rust Programming By Example for the most part, but I made a few changes to the design in places where it felt decisions were made to prioritize showing off language features over what made the most sense.

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This project uses SDL2 for graphics - to install the bindings, take a look at the relevant section in the rust-sdl2 documentation.

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