-
-
Notifications
You must be signed in to change notification settings - Fork 17
OrderBot Tags
Here you will find a list of OrderBot tags that LlamaLibrary contains, what they do, and how to use them. Eventually.
Used to basically hit the "Recommended Gear" button in your character pane. UpdateGearSet
will update the current gearset with this gear. Default is false.
<AutoEquip UpdateGearSet="false"/>
AutoEquip only uses the Recommended Gear button in the character sheet, and thus, only what's currently in your armory chest. AutoInventoryEquip will also try to equip items in your inventory, based off of item stat weighting, and then optionally also use the recommended gear dialogue in case the weighting made it decide stupidly. UpdateGearSet
and RecommendEquip
both default to true.
<AutoInventoryEquip UpdateGearSet="True" RecommendEquip="True"/">
Used to basically hit the "Recommended Gear" button in your character pane... but does it through Lisbeth for some reason?
<AutoLisbethEquip/">
Used to travel to the specified location via Lisbeth, use the Dig command to locate the chest, opens the chest, fights the mobs, then opens the chest again. Only designed to be used with Mystery Maps for Zodiac Weapons profile and has not been tested with any other map types.
<BasicTreasureFight XYZ="-537.988, 65.3513, 103.668" ZoneId="148" SubZoneId="102" />
Automatically climbs the large spiral staircases in the Carrotorium in Mare Lamentorum. Default values will handle the "small" 6-step staircases, but can be adjusted to work with any size staircase.
<ClimbSpiral XYZ="-449.92, -168, -623.87" StartHeading="2.79" Radians="0.125" Count="7" StepDistance="6.1" StepHeight="1.468" Timeout="12500" />
- XYZ: Starting position right against the bottom step.
- StartHeading: Starting facing, in radians. Should face the center of the bottom step.
-
Clockwise:
true
if the staircase spirals up clockwise, elsefalse
for counter-clockwise. - Count: Number of steps in the staircase.
- StepHeight: Vertical distance between stairs. Measure by subtracting player's Y value between two steps.
- StepDistance: Horizontal distance across one step. Measure with Distance2D() from edge to next step.
- Timeout: Maximum time to try climbing staircase, in milliseconds. Bot will stop entirely if exceeded.
Blindly walks off-mesh from Start
point to End
point, jumping when LOS blockers detected. LL version adds SpamJump
and ForceDismount
options.
<LLClimbHill Start="100, 0, 100" End="200, 0, 200" SpamJump="true" ForceDismount="true" />
- Start: Starting position.
- End: Ending position.
-
Distance: Movement accuracy; how close to
Start
andEnd
counts as arriving there. -
SpamJump:
true
to continuously jump instead of only when blocked. Useful when stuck without expected jumps. -
ForceDismount:
true
to dismount before moving betweenStart
andEnd
.