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Philosophers
Philosophers PublicMultithreaded C simulation of the Dining Philosophers problem using POSIX threads and mutexes. Implements deadlock-free fork acquisition, precise busy-wait timing, and real-time death monitoring.
C
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MANDELBROT-FRACTAL-IN-D
MANDELBROT-FRACTAL-IN-D PublicReal-time interactive Mandelbrot set renderer built in D, using SDL2 and parallel scanline computation.
D
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godotengine/godot
godotengine/godot PublicGodot Engine – Multi-platform 2D and 3D game engine
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