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This PR adds the SDL Render CPU rasterizer support, useful platforms that dont expose a Renderer/GPU abstraction or projects such as bochs that use the blitzer.

@momo-AUX1 momo-AUX1 closed this Dec 25, 2025
@ocornut
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ocornut commented Dec 25, 2025

Hello,
Why closing this ?

@momo-AUX1
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I tried testing it on bochs and I saw some artifacting I thought it was a code issue but it worked

@momo-AUX1
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I will reopen

@momo-AUX1 momo-AUX1 reopened this Dec 25, 2025
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