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5.3.0

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@JujuAdams JujuAdams released this 13 Nov 07:25
· 969 commits to master since this release

This release requires GameMaker 2022 LTS or later. If you're looking for a version of Input that works on older versions, please use version 5.2.1. Please note that we will not be supporting 5.2.1 long-term and you should update your version of GameMaker to 2022 LTS as soon as possible to keep up with new versions of Input.

 

This release is authored by @offalynne and @nkrapivin, and tested with the help of @tabularelf and @DragoniteSpam . Nik wrote the Steamworks code, which has been merged into YoYoGames' official Steamworks library, and Alynne implemented Steam Input hooks into Input. It's been a ton of work, executed to a very high standard, and we hope that you and your players enjoy these new features!

New Features:

  • Steamworks support
  • Device colour control via Steam Input and natively on PS4/PS5
  • Trigger effects (e.g. vibration) via Steam Input and natively on PS5
  • Gamepad motion support via Steam Input and natively on Switch/PS4/PS5
  • Basic touchscreen support on Windows to match improved native support in GameMaker
  • Gamepad database update, as per usual!

Bug Fixes:

  • Improved Android type ID for Logitech XInput and 8BitDo gamepads
  • Gamepad mapping fixes for multiple gamepad types
  • Trigger axis correction for PlayStation gamepads and Steam virtual controllers
  • Improved mouse handling on Windows