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Silent Night
This game is part of my participation in the Jame Game 2025 Christmas Edition game jam.

Issues

Available on itch.io

Theme: Light

Special Object: Bell

To fit in the theme of light I made it so the towers emit light at different distances that slow the enemies down and deal damage to them while inside that range.

As for the Special Object, I've made the player carry around a bell that helps shoot sound waves to deal damage to the enemies, and the player has an Ability that deals area-of-effect damage at the cost of having a big cooldown in the early stages.

In this tower defense game you must place tower along the map to help you defend against Krampus and his minions.

His minions fall under the following classifications

Minion Spawn Description
Shadow Imp Begins spawning from the 1st wave Long range attacker
Frost Wraith CBegins spawning from the 3rd wave Short range melee attacker, may disable towers
Coal Golem Begins spawning from the 6th wave Short range melee attacker, has bigger health than the others

Boss:

Icon Spawn Description
Krampus Wave 15 Long range attacker, may disable towers

Towers:

Tower Cost Description
Candle Tower 24 Short range light, shoots fireballs at a fast rate
Christmas Tree Tower 36 Medium range light, shoots stars at a medium rate (More damage than the Candle Tower)
Christmas Light Tower 48 Long range light, shoots light at enemies causing area of effect damage

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