Releases: oms-2025/HTML-JS-CSS-Game-Server
Releases · oms-2025/HTML-JS-CSS-Game-Server
webserver v1.2-beta.3
update server
fix public ip issue
webserver v1.2-beta.2
update server
messages will now be routed through the node with the lowest latency. added latency monitoring and message batches for lower delay in messages. optimized the nodes and servers. the node and server control panels now have a graph of latency and the server control panel has an option to change the latency threshold for disconnecting a node (or routing requests through a different node).
webserver v1.2-beta.1
install axios, resolved lfs errors
transitioned from python to a webserver hosting a proxy and html games
v1.5-alpha.3 release
v1.5-alpha.3
- updated the save structure to use multiple layers of encryption
- added some more sprites
- updated filepaths
- revamped mineral system to include the full 57 minerals and isotopes
- filled in some missing mineral values
VERSION 2.0 COMING SOON (this is last v1 release)
v1.5-alpha.2 release
v1.5-alpha.2
- added a save writer
- added 5000+ lines for a sprite system (image to ascii)
! ! ! IMPORTANT ! ! !
USE GITHUB CODESPACES OR VISUAL STUDIO CODE TO AVOID ERRORS
I will test using python 3, check for updates
v1.5-alpha release
v1.5-alpha
- added 3 difficulty levels for layer hardness
v1.4-beta release
v1.4-beta
- first beta release!
- minor bugfixes with gui
- updates the save templates
v1.4-alpha.2 release
v1.4-alpha.2
- added a file integrity script
- minor bugfixes
v1.4-alpha release
v1.4-alpha
- fixed resource calculation
- updated layer hardness equation to give a harder difficulty at first
- added version verification
um oopsies i forgot to update the version parameter in the save file, so just change that to 'v1.4-alpha'
sorry about that everyone
v1.3-alpha release
v1.3-alpha
- added a better log system
yes, still a prerelease
download the source zip