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Fix Issue 407 #439
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This commit implements comprehensive neural network pruning techniques for model compression, enabling 50-90% parameter reduction with minimal accuracy loss. The implementation follows the project's established patterns and includes extensive documentation for both beginners and advanced users. Features Implemented: - Unstructured Pruning Strategies: * Magnitude-based pruning (removes smallest weights) * Gradient-based pruning (removes low-sensitivity weights) * Lottery Ticket Hypothesis (finds sparse subnetworks) - Structured Pruning: * Neuron pruning (removes entire neurons/columns) * Support for filter and channel pruning (foundation laid) - Core Infrastructure: * IPruningStrategy interface for all pruning strategies * IPruningMask interface for binary weight masks * PruningMask class with support for Matrix and Tensor operations * Iterative pruning support for gradual sparsity increase Technical Details: - All implementations follow the project's NumericOperations pattern - Generic type support for float, double, and other numeric types - Comprehensive XML documentation with beginner-friendly explanations - Full test coverage with 15+ unit tests - Compatible with both .NET 8.0 and .NET Framework 4.6.2 Files Added: - src/Interfaces/IPruningMask.cs - src/Interfaces/IPruningStrategy.cs - src/Pruning/PruningMask.cs - src/Pruning/MagnitudePruningStrategy.cs - src/Pruning/GradientPruningStrategy.cs - src/Pruning/LotteryTicketPruningStrategy.cs - src/Pruning/StructuredPruningStrategy.cs - tests/AiDotNet.Tests/Pruning/PruningStrategyTests.cs Use Cases: - Deploy large models on edge devices with 50-90% parameter reduction - Reduce inference time and memory footprint - Enable training sparse networks from scratch (Lottery Ticket) - Compress BERT, ResNet, and other large models Resolves #407
Summary by CodeRabbit
WalkthroughIntroduces a comprehensive neural network pruning framework with new interfaces for pruning masks and strategies, five implementation classes supporting magnitude-based, gradient-based, structured, and lottery ticket pruning approaches, and a complete test suite validating pruning behavior and mask operations. Changes
Sequence Diagram(s)sequenceDiagram
participant User
participant Strategy as IPruningStrategy<T>
participant Mask as IPruningMask<T>
participant Weights
User->>Strategy: ComputeImportanceScores(weights, gradients?)
Strategy->>Strategy: Calculate per-weight importance
Strategy-->>User: importance matrix
User->>Strategy: CreateMask(importanceScores, targetSparsity)
Strategy->>Strategy: Sort scores, threshold to target
Strategy->>Mask: Create mask from threshold
Mask-->>Strategy: IPruningMask<T>
Strategy-->>User: Mask
User->>Strategy: ApplyPruning(weights, mask)
Strategy->>Mask: Apply(weights)
Mask->>Weights: Element-wise multiply with mask
Mask-->>Strategy: Masked weights
Strategy->>Weights: Write result in-place
Strategy-->>User: Complete
sequenceDiagram
participant User
participant LT as LotteryTicketPruningStrategy<T>
participant Storage as Layer State
User->>LT: StoreInitialWeights(layerName, initialWeights)
LT->>Storage: Clone and store weights
loop Iterative Round
User->>LT: ComputeImportanceScores(currentWeights)
LT-->>User: Magnitude-based scores
User->>LT: CreateMask(scores, targetSparsity / rounds)
LT->>LT: Iterative pruning per round
LT-->>User: Mask
User->>LT: ApplyPruning(weights, mask)
LT-->>User: Pruned weights
end
User->>LT: ResetToInitialWeights(layerName, weights, mask)
LT->>Storage: Retrieve stored initial weights
LT->>LT: Restore initial values where mask keeps
LT-->>User: Reset complete
Estimated code review effort🎯 4 (Complex) | ⏱️ ~75 minutes
Areas requiring extra attention:
Poem
Pre-merge checks and finishing touches❌ Failed checks (1 inconclusive)
✅ Passed checks (4 passed)
✨ Finishing touches
🧪 Generate unit tests (beta)
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Actionable comments posted: 6
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Plan: Pro
📒 Files selected for processing (8)
src/Interfaces/IPruningMask.cs(1 hunks)src/Interfaces/IPruningStrategy.cs(1 hunks)src/Pruning/GradientPruningStrategy.cs(1 hunks)src/Pruning/LotteryTicketPruningStrategy.cs(1 hunks)src/Pruning/MagnitudePruningStrategy.cs(1 hunks)src/Pruning/PruningMask.cs(1 hunks)src/Pruning/StructuredPruningStrategy.cs(1 hunks)tests/AiDotNet.Tests/Pruning/PruningStrategyTests.cs(1 hunks)
🧰 Additional context used
🧬 Code graph analysis (8)
src/Interfaces/IPruningStrategy.cs (6)
src/Interfaces/IPruningMask.cs (2)
Matrix(50-50)IPruningMask(66-66)src/Pruning/GradientPruningStrategy.cs (3)
Matrix(69-92)ApplyPruning(161-168)IPruningMask(111-149)src/Pruning/LotteryTicketPruningStrategy.cs (4)
Matrix(116-122)Matrix(137-151)ApplyPruning(229-236)IPruningMask(173-222)src/Pruning/MagnitudePruningStrategy.cs (3)
Matrix(66-81)ApplyPruning(156-168)IPruningMask(100-144)src/Pruning/PruningMask.cs (3)
Matrix(109-125)Matrix(237-244)IPruningMask(212-232)src/Pruning/StructuredPruningStrategy.cs (3)
Matrix(140-171)ApplyPruning(258-265)IPruningMask(192-245)
src/Pruning/GradientPruningStrategy.cs (5)
src/Helpers/MathHelper.cs (2)
INumericOperations(33-61)MathHelper(16-987)src/Interfaces/IPruningMask.cs (3)
Matrix(50-50)IPruningMask(66-66)UpdateMask(61-61)src/Interfaces/IPruningStrategy.cs (3)
Matrix(43-43)IPruningMask(56-56)ApplyPruning(68-68)src/Pruning/MagnitudePruningStrategy.cs (3)
Matrix(66-81)IPruningMask(100-144)ApplyPruning(156-168)src/Pruning/PruningMask.cs (7)
Matrix(109-125)Matrix(237-244)IPruningMask(212-232)PruningMask(26-257)PruningMask(46-55)PruningMask(65-69)UpdateMask(187-199)
src/Interfaces/IPruningMask.cs (2)
src/Interfaces/IPruningStrategy.cs (2)
IPruningMask(56-56)Matrix(43-43)src/Pruning/PruningMask.cs (7)
IPruningMask(212-232)GetSparsity(80-95)Matrix(109-125)Matrix(237-244)Tensor(138-175)Tensor(249-256)UpdateMask(187-199)
src/Pruning/PruningMask.cs (5)
src/Interfaces/IPruningMask.cs (5)
IPruningMask(66-66)Matrix(50-50)GetSparsity(43-43)Tensor(55-55)UpdateMask(61-61)src/Pruning/GradientPruningStrategy.cs (2)
IPruningMask(111-149)Matrix(69-92)src/Pruning/LotteryTicketPruningStrategy.cs (3)
IPruningMask(173-222)Matrix(116-122)Matrix(137-151)src/Pruning/MagnitudePruningStrategy.cs (2)
IPruningMask(100-144)Matrix(66-81)src/Helpers/MathHelper.cs (2)
INumericOperations(33-61)MathHelper(16-987)
src/Pruning/MagnitudePruningStrategy.cs (5)
src/Helpers/MathHelper.cs (2)
INumericOperations(33-61)MathHelper(16-987)src/Interfaces/IPruningMask.cs (3)
Matrix(50-50)IPruningMask(66-66)UpdateMask(61-61)src/Interfaces/IPruningStrategy.cs (3)
Matrix(43-43)IPruningMask(56-56)ApplyPruning(68-68)src/Pruning/GradientPruningStrategy.cs (3)
Matrix(69-92)IPruningMask(111-149)ApplyPruning(161-168)src/Pruning/PruningMask.cs (7)
Matrix(109-125)Matrix(237-244)IPruningMask(212-232)PruningMask(26-257)PruningMask(46-55)PruningMask(65-69)UpdateMask(187-199)
src/Pruning/LotteryTicketPruningStrategy.cs (4)
src/Helpers/MathHelper.cs (2)
INumericOperations(33-61)MathHelper(16-987)src/Interfaces/IPruningMask.cs (3)
Matrix(50-50)IPruningMask(66-66)UpdateMask(61-61)src/Interfaces/IPruningStrategy.cs (3)
Matrix(43-43)IPruningMask(56-56)ApplyPruning(68-68)src/Pruning/PruningMask.cs (7)
Matrix(109-125)Matrix(237-244)IPruningMask(212-232)PruningMask(26-257)PruningMask(46-55)PruningMask(65-69)UpdateMask(187-199)
src/Pruning/StructuredPruningStrategy.cs (4)
src/Helpers/MathHelper.cs (2)
INumericOperations(33-61)MathHelper(16-987)src/Interfaces/IPruningMask.cs (3)
Matrix(50-50)IPruningMask(66-66)UpdateMask(61-61)src/Interfaces/IPruningStrategy.cs (3)
Matrix(43-43)IPruningMask(56-56)ApplyPruning(68-68)src/Pruning/PruningMask.cs (7)
Matrix(109-125)Matrix(237-244)IPruningMask(212-232)PruningMask(26-257)PruningMask(46-55)PruningMask(65-69)UpdateMask(187-199)
tests/AiDotNet.Tests/Pruning/PruningStrategyTests.cs (7)
src/Interfaces/IPruningMask.cs (3)
Matrix(50-50)GetSparsity(43-43)UpdateMask(61-61)src/Interfaces/IPruningStrategy.cs (2)
Matrix(43-43)ApplyPruning(68-68)src/Pruning/GradientPruningStrategy.cs (4)
Matrix(69-92)GradientPruningStrategy(31-169)GradientPruningStrategy(48-51)ApplyPruning(161-168)src/Pruning/LotteryTicketPruningStrategy.cs (7)
Matrix(116-122)Matrix(137-151)LotteryTicketPruningStrategy(50-290)LotteryTicketPruningStrategy(82-87)StoreInitialWeights(105-108)ResetToInitialWeights(259-276)ApplyPruning(229-236)src/Pruning/MagnitudePruningStrategy.cs (4)
Matrix(66-81)MagnitudePruningStrategy(32-169)MagnitudePruningStrategy(49-52)ApplyPruning(156-168)src/Pruning/PruningMask.cs (7)
Matrix(109-125)Matrix(237-244)GetSparsity(80-95)PruningMask(26-257)PruningMask(46-55)PruningMask(65-69)UpdateMask(187-199)src/Pruning/StructuredPruningStrategy.cs (4)
Matrix(140-171)StructuredPruningStrategy(57-266)StructuredPruningStrategy(115-119)ApplyPruning(258-265)
🪛 GitHub Actions: Build
src/Pruning/PruningMask.cs
[error] 152-152: 'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
🪛 GitHub Actions: Quality Gates (.NET)
src/Pruning/PruningMask.cs
[error] 152-152: CS1061: 'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
🪛 GitHub Check: Build All Frameworks
src/Pruning/PruningMask.cs
[failure] 251-251:
Argument 2: cannot convert from 'int' to 'AiDotNet.LinearAlgebra.Vector'
[failure] 251-251:
Argument 1: cannot convert from 'int' to 'int[]'
[failure] 241-241:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 240-240:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 239-239:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 239-239:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 163-163:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 161-161:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
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'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 152-152:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
🪛 GitHub Check: Publish Size Analysis
src/Pruning/PruningMask.cs
[failure] 251-251:
Argument 2: cannot convert from 'int' to 'AiDotNet.LinearAlgebra.Vector'
[failure] 251-251:
Argument 1: cannot convert from 'int' to 'int[]'
[failure] 241-241:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 240-240:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 239-239:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 239-239:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 163-163:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 161-161:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 153-153:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 152-152:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
⏰ Context from checks skipped due to timeout of 90000ms. You can increase the timeout in your CodeRabbit configuration to a maximum of 15 minutes (900000ms). (2)
- GitHub Check: Agent
- GitHub Check: CodeQL analysis (csharp)
| public IPruningMask<T> CreateMask(Matrix<T> importanceScores, double targetSparsity) | ||
| { | ||
| // Iterative magnitude pruning to target sparsity | ||
| // Each round prunes (1 - (1 - targetSparsity)^(1/rounds)) of remaining weights | ||
| double prunePerRound = 1.0 - Math.Pow(1.0 - targetSparsity, 1.0 / _iterativeRounds); | ||
|
|
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Validate targetSparsity before computing rounds.
Line 173 accepts any double, so negative values or values > 1 produce negative prunePerRound or NaNs that bleed into the pruning loop. Other strategies already guard the [0,1] range—this one needs the same check.
public IPruningMask<T> CreateMask(Matrix<T> importanceScores, double targetSparsity)
{
+ if (targetSparsity < 0 || targetSparsity > 1)
+ throw new ArgumentException("targetSparsity must be between 0 and 1");🤖 Prompt for AI Agents
In src/Pruning/LotteryTicketPruningStrategy.cs around lines 173 to 178,
targetSparsity is used without validation which allows negative or >1 values to
produce negative or NaN prunePerRound; add a guard that validates targetSparsity
is within [0,1] (e.g. if (targetSparsity < 0.0 || targetSparsity > 1.0) throw
new ArgumentOutOfRangeException(nameof(targetSparsity), "targetSparsity must be
between 0 and 1 inclusive"); then compute prunePerRound only after this check so
subsequent math cannot produce NaN/invalid values. Ensure the error message
matches project conventions and update any callers/tests if they relied on lax
behavior.
| var keepIndices = new bool[importanceScores.Rows, importanceScores.Columns]; | ||
|
|
||
| for (int i = 0; i < importanceScores.Rows; i++) | ||
| for (int j = 0; j < importanceScores.Columns; j++) | ||
| keepIndices[i, j] = !_numOps.Equals(currentMask.Apply(importanceScores)[i, j], _numOps.Zero); | ||
|
|
||
| for (int i = 0; i < numToPrune && i < flatScores.Count; i++) | ||
| { | ||
| var (row, col, _) = flatScores[i]; | ||
| keepIndices[row, col] = false; |
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Eliminate the O(n⁴) mask recomputation.
Lines 208-210 call currentMask.Apply(importanceScores) inside the nested loops. Apply is already O(n²); doing it for every element explodes to O(n⁴) and makes realistic layers unusable. Reuse the maskedScores matrix you already computed.
- for (int i = 0; i < importanceScores.Rows; i++)
- for (int j = 0; j < importanceScores.Columns; j++)
- keepIndices[i, j] = !_numOps.Equals(currentMask.Apply(importanceScores)[i, j], _numOps.Zero);
+ for (int i = 0; i < importanceScores.Rows; i++)
+ for (int j = 0; j < importanceScores.Columns; j++)
+ keepIndices[i, j] = !_numOps.Equals(maskedScores[i, j], _numOps.Zero);📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
| var keepIndices = new bool[importanceScores.Rows, importanceScores.Columns]; | |
| for (int i = 0; i < importanceScores.Rows; i++) | |
| for (int j = 0; j < importanceScores.Columns; j++) | |
| keepIndices[i, j] = !_numOps.Equals(currentMask.Apply(importanceScores)[i, j], _numOps.Zero); | |
| for (int i = 0; i < numToPrune && i < flatScores.Count; i++) | |
| { | |
| var (row, col, _) = flatScores[i]; | |
| keepIndices[row, col] = false; | |
| var keepIndices = new bool[importanceScores.Rows, importanceScores.Columns]; | |
| for (int i = 0; i < importanceScores.Rows; i++) | |
| for (int j = 0; j < importanceScores.Columns; j++) | |
| keepIndices[i, j] = !_numOps.Equals(maskedScores[i, j], _numOps.Zero); | |
| for (int i = 0; i < numToPrune && i < flatScores.Count; i++) | |
| { | |
| var (row, col, _) = flatScores[i]; | |
| keepIndices[row, col] = false; |
🤖 Prompt for AI Agents
In src/Pruning/LotteryTicketPruningStrategy.cs around lines 206 to 215, the
nested loop calls currentMask.Apply(importanceScores) for every element which
causes an O(n⁴) cost; replace that repeated call by reusing the already computed
maskedScores matrix (use maskedScores[i, j] instead of
currentMask.Apply(importanceScores)[i, j]) when building keepIndices, and ensure
keepIndices initialization and the subsequent loop that sets keepIndices[row,
col] = false remain unchanged.
| // Reset non-pruned weights to their initialization | ||
| for (int i = 0; i < weights.Rows; i++) | ||
| { | ||
| for (int j = 0; j < weights.Columns; j++) | ||
| { | ||
| // Keep initial value where mask is 1, zero otherwise | ||
| var maskValue = mask.Apply(initial)[i, j]; | ||
| weights[i, j] = maskValue; | ||
| } |
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Avoid recomputing the masked initial weights in the innermost loop.
Line 272 re-invokes mask.Apply(initial) for every element while already inside an O(n²) traversal, which again inflates to O(n⁴). Compute the masked initial weights once and reuse them.
- for (int i = 0; i < weights.Rows; i++)
- {
- for (int j = 0; j < weights.Columns; j++)
- {
- // Keep initial value where mask is 1, zero otherwise
- var maskValue = mask.Apply(initial)[i, j];
- weights[i, j] = maskValue;
- }
- }
+ var maskedInitial = mask.Apply(initial);
+ for (int i = 0; i < weights.Rows; i++)
+ {
+ for (int j = 0; j < weights.Columns; j++)
+ {
+ weights[i, j] = maskedInitial[i, j];
+ }
+ }📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
| // Reset non-pruned weights to their initialization | |
| for (int i = 0; i < weights.Rows; i++) | |
| { | |
| for (int j = 0; j < weights.Columns; j++) | |
| { | |
| // Keep initial value where mask is 1, zero otherwise | |
| var maskValue = mask.Apply(initial)[i, j]; | |
| weights[i, j] = maskValue; | |
| } | |
| // Reset non-pruned weights to their initialization | |
| var maskedInitial = mask.Apply(initial); | |
| for (int i = 0; i < weights.Rows; i++) | |
| { | |
| for (int j = 0; j < weights.Columns; j++) | |
| { | |
| weights[i, j] = maskedInitial[i, j]; | |
| } | |
| } |
🤖 Prompt for AI Agents
In src/Pruning/LotteryTicketPruningStrategy.cs around lines 266 to 274, the code
repeatedly calls mask.Apply(initial) inside the inner loop causing an O(n^4)
cost; compute the masked initial matrix once before the nested loops (e.g., var
maskedInitial = mask.Apply(initial)) and then inside the loops assign weights[i,
j] = maskedInitial[i, j] so the Apply is not re-invoked per element.
| // For 4D tensors (convolutional layers: [filters, channels, height, width]) | ||
| if (weights.Rank == 4) | ||
| { | ||
| var result = weights.Clone(); | ||
| int filters = weights.Dimensions[0]; | ||
| int channels = weights.Dimensions[1]; | ||
|
|
||
| // Apply mask element-wise for now (unstructured pruning) | ||
| // For structured pruning, this would need to be modified | ||
| for (int f = 0; f < filters; f++) | ||
| { | ||
| for (int c = 0; c < channels; c++) | ||
| { | ||
| for (int h = 0; h < weights.Dimensions[2]; h++) | ||
| { | ||
| for (int w = 0; w < weights.Dimensions[3]; w++) | ||
| { | ||
| result[f, c, h, w] = weights[f, c, h, w]; | ||
| } | ||
| } | ||
| } | ||
| } | ||
|
|
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4D tensor pruning path is a no-op
The Rank==4 branch just copies the original tensor back out; _mask is never consulted, so convolutional weights are never actually pruned. That breaks correctness for any conv layer. Please apply the mask (or explicitly reject unsupported ranks) instead of silently returning the untouched weights.
🧰 Tools
🪛 GitHub Actions: Build
[error] 152-152: 'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
🪛 GitHub Actions: Quality Gates (.NET)
[error] 152-152: CS1061: 'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
🪛 GitHub Check: Build All Frameworks
[failure] 163-163:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 161-161:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 153-153:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 152-152:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
🪛 GitHub Check: Publish Size Analysis
[failure] 163-163:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 161-161:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 153-153:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 152-152:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
🤖 Prompt for AI Agents
In src/Pruning/PruningMask.cs around lines 148 to 170, the Rank==4 branch
currently just copies weights back to result and never uses the _mask so
convolutional weights are never pruned; replace the copy with applying the mask
element-wise (or validate mask shape and throw) by multiplying or gating each
weight with the corresponding _mask entry (e.g., result[f,c,h,w] =
weights[f,c,h,w] * maskValue) and ensure you validate the _mask dimensions match
[filters, channels, height, width] (or explicitly throw an exception if 4D masks
are unsupported) so conv layers are actually pruned.
| var result = weights.Clone(); | ||
| int filters = weights.Dimensions[0]; | ||
| int channels = weights.Dimensions[1]; | ||
|
|
||
| // Apply mask element-wise for now (unstructured pruning) | ||
| // For structured pruning, this would need to be modified | ||
| for (int f = 0; f < filters; f++) | ||
| { | ||
| for (int c = 0; c < channels; c++) | ||
| { | ||
| for (int h = 0; h < weights.Dimensions[2]; h++) | ||
| { | ||
| for (int w = 0; w < weights.Dimensions[3]; w++) | ||
| { | ||
| result[f, c, h, w] = weights[f, c, h, w]; | ||
| } | ||
| } | ||
| } | ||
| } | ||
|
|
||
| return result; | ||
| } | ||
|
|
||
| throw new NotSupportedException($"Tensor rank {weights.Rank} not supported for pruning"); | ||
| } | ||
|
|
||
| /// <summary> | ||
| /// Updates the mask with new keep/prune decisions. | ||
| /// </summary> | ||
| /// <param name="keepIndices">Boolean array indicating which weights to keep (true) or prune (false)</param> | ||
| /// <exception cref="ArgumentException">Thrown when keepIndices shape doesn't match mask shape</exception> | ||
| /// <remarks> | ||
| /// <para><b>For Beginners:</b> This updates which weights should be kept or removed. | ||
| /// Pass true for weights to keep, false for weights to prune. | ||
| /// </para> | ||
| /// </remarks> | ||
| public void UpdateMask(bool[,] keepIndices) | ||
| { | ||
| if (keepIndices.GetLength(0) != _mask.Rows || keepIndices.GetLength(1) != _mask.Columns) | ||
| throw new ArgumentException("keepIndices shape must match mask shape"); | ||
|
|
||
| for (int i = 0; i < _mask.Rows; i++) | ||
| { | ||
| for (int j = 0; j < _mask.Columns; j++) | ||
| { | ||
| _mask[i, j] = keepIndices[i, j] ? _numOps.One : _numOps.Zero; | ||
| } | ||
| } | ||
| } | ||
|
|
||
| /// <summary> | ||
| /// Combines two masks using logical AND operation. | ||
| /// </summary> | ||
| /// <param name="otherMask">Another mask to combine with this one</param> | ||
| /// <returns>Combined mask where both masks must be 1 to keep the weight</returns> | ||
| /// <exception cref="ArgumentException">Thrown when masks have different shapes</exception> | ||
| /// <remarks> | ||
| /// <para><b>For Beginners:</b> This creates a new mask that only keeps weights if BOTH masks want to keep them. | ||
| /// It's useful when you want to apply multiple pruning criteria together. | ||
| /// </para> | ||
| /// </remarks> | ||
| public IPruningMask<T> CombineWith(IPruningMask<T> otherMask) | ||
| { | ||
| if (otherMask.Shape[0] != Shape[0] || otherMask.Shape[1] != Shape[1]) | ||
| throw new ArgumentException("Masks must have same shape to combine"); | ||
|
|
||
| var combined = new Matrix<T>(_mask.Rows, _mask.Columns); | ||
| var otherMatrix = ((PruningMask<T>)otherMask)._mask; | ||
|
|
||
| for (int i = 0; i < _mask.Rows; i++) | ||
| { | ||
| for (int j = 0; j < _mask.Columns; j++) | ||
| { | ||
| // Logical AND: both must be 1 to keep | ||
| bool keep = !_numOps.Equals(_mask[i, j], _numOps.Zero) && | ||
| !_numOps.Equals(otherMatrix[i, j], _numOps.Zero); | ||
| combined[i, j] = keep ? _numOps.One : _numOps.Zero; | ||
| } | ||
| } | ||
|
|
||
| return new PruningMask<T>(combined); | ||
| } | ||
|
|
||
| /// <summary> | ||
| /// Converts a 2D tensor to a matrix. | ||
| /// </summary> | ||
| private Matrix<T> TensorToMatrix(Tensor<T> tensor) | ||
| { | ||
| var matrix = new Matrix<T>(tensor.Dimensions[0], tensor.Dimensions[1]); | ||
| for (int i = 0; i < tensor.Dimensions[0]; i++) | ||
| for (int j = 0; j < tensor.Dimensions[1]; j++) | ||
| matrix[i, j] = tensor[i, j]; | ||
| return matrix; | ||
| } | ||
|
|
||
| /// <summary> | ||
| /// Converts a matrix to a 2D tensor. | ||
| /// </summary> | ||
| private Tensor<T> MatrixToTensor(Matrix<T> matrix) | ||
| { | ||
| var tensor = new Tensor<T>(matrix.Rows, matrix.Columns); | ||
| for (int i = 0; i < matrix.Rows; i++) | ||
| for (int j = 0; j < matrix.Columns; j++) | ||
| tensor[i, j] = matrix[i, j]; | ||
| return tensor; |
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Tensor API usage is incorrect and breaks the build
Tensor<T> in this codebase does not expose Dimensions nor a (int, int) constructor—the pipeline is already failing with CS1061/argument conversion errors at these lines. Use the actual tensor shape/accessors provided by Tensor<T> (e.g., its Shape/GetLength helpers and proper constructor/factory) when inspecting dimensions and creating new tensors.
🧰 Tools
🪛 GitHub Actions: Build
[error] 152-152: 'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
🪛 GitHub Actions: Quality Gates (.NET)
[error] 152-152: CS1061: 'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
🪛 GitHub Check: Build All Frameworks
[failure] 251-251:
Argument 2: cannot convert from 'int' to 'AiDotNet.LinearAlgebra.Vector'
[failure] 251-251:
Argument 1: cannot convert from 'int' to 'int[]'
[failure] 241-241:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 240-240:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 239-239:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 239-239:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 163-163:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 161-161:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 153-153:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 152-152:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
🪛 GitHub Check: Publish Size Analysis
[failure] 251-251:
Argument 2: cannot convert from 'int' to 'AiDotNet.LinearAlgebra.Vector'
[failure] 251-251:
Argument 1: cannot convert from 'int' to 'int[]'
[failure] 241-241:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 240-240:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 239-239:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 239-239:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 163-163:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 161-161:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 153-153:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
[failure] 152-152:
'Tensor' does not contain a definition for 'Dimensions' and no accessible extension method 'Dimensions' accepting a first argument of type 'Tensor' could be found (are you missing a using directive or an assembly reference?)
🤖 Prompt for AI Agents
In src/Pruning/PruningMask.cs around lines 151-255, replace all incorrect uses
of Tensor<T>.Dimensions and the invalid Tensor constructors with the real Tensor
API: use tensor.Shape[index] or tensor.GetLength(dimension) when reading sizes
(e.g., the nested loops that reference weights.Dimensions[0..3] and
tensor.Dimensions in TensorToMatrix), and allocate new tensors via the library's
proper factory/constructor that accepts a shape (e.g., Tensor<T>.Create(shape)
or new Tensor<T>(tensor.Shape) depending on the actual API) and likewise
construct Matrix/Tensor conversions using those shape accessors; update the
cloning/allocation sites (result = weights.Clone(), new Tensor(...) and new
Tensor(matrix.Rows, matrix.Columns)) to use the supported constructors/factories
so the build errors CS1061/argument conversion are resolved.
| default: | ||
| throw new NotImplementedException($"Pruning type {_pruningType} not yet implemented"); | ||
| } | ||
|
|
||
| return scores; | ||
| } | ||
|
|
||
| /// <summary> | ||
| /// Creates a structured pruning mask. | ||
| /// </summary> | ||
| /// <param name="importanceScores">Importance scores from ComputeImportanceScores</param> | ||
| /// <param name="targetSparsity">Target sparsity ratio (0 to 1)</param> | ||
| /// <returns>Binary mask (1 = keep, 0 = prune)</returns> | ||
| /// <exception cref="ArgumentException">Thrown when targetSparsity is not between 0 and 1</exception> | ||
| /// <remarks> | ||
| /// <para><b>For Beginners:</b> This creates a mask where entire columns/rows are either all 1s or all 0s. | ||
| /// | ||
| /// For neuron pruning with 50% sparsity: | ||
| /// 1. Score each neuron (column) by its L2 norm | ||
| /// 2. Sort neurons by score | ||
| /// 3. Keep top 50%, prune bottom 50% | ||
| /// 4. Entire columns are set to either all 1s (keep) or all 0s (prune) | ||
| /// | ||
| /// This is different from unstructured pruning where individual elements can be 0 or 1. | ||
| /// </para> | ||
| /// </remarks> | ||
| public IPruningMask<T> CreateMask(Matrix<T> importanceScores, double targetSparsity) | ||
| { | ||
| if (targetSparsity < 0 || targetSparsity > 1) | ||
| throw new ArgumentException("targetSparsity must be between 0 and 1"); | ||
|
|
||
| var keepIndices = new bool[importanceScores.Rows, importanceScores.Columns]; | ||
|
|
||
| switch (_pruningType) | ||
| { | ||
| case StructurePruningType.Neuron: | ||
| // Prune entire columns (neurons) | ||
| int totalNeurons = importanceScores.Columns; | ||
| int neuronsToPrune = (int)(totalNeurons * targetSparsity); | ||
|
|
||
| // Get score for each neuron (all rows in column have same score) | ||
| var neuronScores = new List<(int col, double score)>(); | ||
| for (int col = 0; col < importanceScores.Columns; col++) | ||
| { | ||
| double score = Convert.ToDouble(importanceScores[0, col]); | ||
| neuronScores.Add((col, score)); | ||
| } | ||
|
|
||
| // Sort by score (ascending) | ||
| neuronScores.Sort((a, b) => a.score.CompareTo(b.score)); | ||
|
|
||
| // Mark columns to keep | ||
| var keepColumns = new bool[importanceScores.Columns]; | ||
| for (int i = 0; i < importanceScores.Columns; i++) | ||
| keepColumns[i] = true; | ||
|
|
||
| for (int i = 0; i < neuronsToPrune; i++) | ||
| { | ||
| keepColumns[neuronScores[i].col] = false; | ||
| } | ||
|
|
||
| // Create mask | ||
| for (int row = 0; row < importanceScores.Rows; row++) | ||
| { | ||
| for (int col = 0; col < importanceScores.Columns; col++) | ||
| { | ||
| keepIndices[row, col] = keepColumns[col]; | ||
| } | ||
| } | ||
| break; | ||
|
|
||
| default: | ||
| throw new NotImplementedException($"Pruning type {_pruningType} not yet implemented"); | ||
| } |
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Don't expose unimplemented pruning types.
Line 166 and Line 237 still fall through to NotImplementedException. If someone instantiates StructuredPruningStrategy<T> with StructurePruningType.Filter or StructurePruningType.Channel, both ComputeImportanceScores and CreateMask will crash at runtime, even though the enum publicly advertises those modes. Please either implement those branches or block unsupported types up front so callers cannot select them yet.
public StructuredPruningStrategy(StructurePruningType pruningType = StructurePruningType.Neuron)
{
_numOps = MathHelper.GetNumericOperations<T>();
- _pruningType = pruningType;
+ if (pruningType != StructurePruningType.Neuron)
+ throw new NotSupportedException("Only neuron-level structured pruning is implemented currently.");
+ _pruningType = pruningType;
}Committable suggestion skipped: line range outside the PR's diff.
🤖 Prompt for AI Agents
src/Pruning/StructuredPruningStrategy.cs lines 166-239: The code currently
throws NotImplementedException for unsupported enum values at runtime; either
implement the Filter/Channel branches or prevent instantiation with those types
up-front. Fix by adding a guard in the constructor (or factory) that validates
_pruningType and throws a clear ArgumentException/NotSupportedException if it's
Filter or Channel, and update ComputeImportanceScores/CreateMask to handle only
supported enum values (or add explicit NotSupportedException branches there) so
callers cannot pass advertised but unimplemented modes; ensure the public API
and XML docs reflect the supported types.
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Pull Request Overview
This pull request implements a comprehensive pruning framework for neural networks, adding multiple pruning strategies (magnitude-based, gradient-based, structured, and lottery ticket hypothesis), a pruning mask system, and extensive test coverage.
Key Changes
- Introduces four pruning strategies with different approaches to weight removal
- Implements a flexible pruning mask system for managing which weights to keep or remove
- Adds comprehensive unit tests covering all pruning strategies and edge cases
Reviewed Changes
Copilot reviewed 8 out of 8 changed files in this pull request and generated 7 comments.
Show a summary per file
| File | Description |
|---|---|
| tests/AiDotNet.Tests/Pruning/PruningStrategyTests.cs | Comprehensive test suite for all pruning strategies and mask operations |
| src/Pruning/StructuredPruningStrategy.cs | Implements structured pruning that removes entire neurons/filters/channels |
| src/Pruning/PruningMask.cs | Binary mask implementation for tracking which weights to keep or prune |
| src/Pruning/MagnitudePruningStrategy.cs | Basic pruning strategy based on weight magnitude |
| src/Pruning/LotteryTicketPruningStrategy.cs | Implements the Lottery Ticket Hypothesis with iterative pruning |
| src/Pruning/GradientPruningStrategy.cs | Gradient-based pruning considering learning dynamics |
| src/Interfaces/IPruningStrategy.cs | Interface defining the contract for all pruning strategies |
| src/Interfaces/IPruningMask.cs | Interface for pruning mask implementations |
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| { | ||
| for (int w = 0; w < weights.Dimensions[3]; w++) | ||
| { | ||
| result[f, c, h, w] = weights[f, c, h, w]; |
Copilot
AI
Nov 8, 2025
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The 4D tensor pruning implementation doesn't actually apply the mask. The loop copies weights[f, c, h, w] to result[f, c, h, w] without applying the mask, meaning the result is identical to the input. The mask should be applied element-wise, similar to how the 2D case works.
| result[f, c, h, w] = weights[f, c, h, w]; | |
| result[f, c, h, w] = _numOps.Mul(weights[f, c, h, w], _mask[f, c]); |
| for (int i = 0; i < weights.Rows; i++) | ||
| { | ||
| for (int j = 0; j < weights.Columns; j++) | ||
| { | ||
| // Keep initial value where mask is 1, zero otherwise | ||
| var maskValue = mask.Apply(initial)[i, j]; |
Copilot
AI
Nov 8, 2025
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The mask.Apply(initial) is being called inside the loop on every iteration, which means it's creating a new matrix O(n×m) times where n×m is the matrix size. This should be called once before the loop and stored in a variable, then accessed by index within the loop to avoid quadratic time complexity.
| for (int i = 0; i < weights.Rows; i++) | |
| { | |
| for (int j = 0; j < weights.Columns; j++) | |
| { | |
| // Keep initial value where mask is 1, zero otherwise | |
| var maskValue = mask.Apply(initial)[i, j]; | |
| var maskedInitial = mask.Apply(initial); | |
| for (int i = 0; i < weights.Rows; i++) | |
| { | |
| for (int j = 0; j < weights.Columns; j++) | |
| { | |
| // Keep initial value where mask is 1, zero otherwise | |
| var maskValue = maskedInitial[i, j]; |
|
|
||
| for (int i = 0; i < importanceScores.Rows; i++) | ||
| for (int j = 0; j < importanceScores.Columns; j++) | ||
| keepIndices[i, j] = !_numOps.Equals(currentMask.Apply(importanceScores)[i, j], _numOps.Zero); |
Copilot
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Nov 8, 2025
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The currentMask.Apply(importanceScores) is being called inside nested loops on every iteration, which means it's creating a new matrix O(n×m) times. This was already computed as maskedScores on line 184 and should be reused here instead of recomputing.
| keepIndices[i, j] = !_numOps.Equals(currentMask.Apply(importanceScores)[i, j], _numOps.Zero); | |
| keepIndices[i, j] = !_numOps.Equals(maskedScores[i, j], _numOps.Zero); |
| /// </para> | ||
| /// </remarks> | ||
| public IPruningMask<T> CreateMask(Matrix<T> importanceScores, double targetSparsity) | ||
| { |
Copilot
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Nov 8, 2025
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The CreateMask method is missing validation for the targetSparsity parameter. It should throw an ArgumentException if targetSparsity is not between 0 and 1, consistent with the validation in MagnitudePruningStrategy.CreateMask, GradientPruningStrategy.CreateMask, and StructuredPruningStrategy.CreateMask.
| { | |
| { | |
| if (targetSparsity < 0.0 || targetSparsity > 1.0) | |
| throw new ArgumentException("targetSparsity must be between 0 and 1 (inclusive).", nameof(targetSparsity)); |
| /// </para> | ||
| /// </remarks> | ||
| public LotteryTicketPruningStrategy(int iterativeRounds = 5) | ||
| { |
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Nov 8, 2025
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The constructor should validate that iterativeRounds is greater than 0. If iterativeRounds is 0 or negative, it could cause division by zero in line 177 or infinite/incorrect behavior in the CreateMask method.
| { | |
| { | |
| if (iterativeRounds <= 0) | |
| throw new ArgumentOutOfRangeException(nameof(iterativeRounds), "iterativeRounds must be greater than 0."); |
| var weights = new Matrix<double>(5, 5); | ||
| for (int i = 0; i < 5; i++) | ||
| for (int j = 0; j < 5; j++) | ||
| weights[i, j] = (i + 1) * (j + 1) * 0.1; // Varying magnitudes |
Copilot
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Nov 8, 2025
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Possible overflow: result of integer multiplication cast to double.
| weights[i, j] = (i + 1) * (j + 1) * 0.1; // Varying magnitudes | |
| weights[i, j] = ((double)(i + 1)) * (j + 1) * 0.1; // Varying magnitudes |
| if (!_initialWeights.ContainsKey(layerName)) | ||
| throw new InvalidOperationException($"No initial weights stored for layer {layerName}"); | ||
|
|
||
| return _initialWeights[layerName].Clone(); |
Copilot
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Nov 8, 2025
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Inefficient use of 'ContainsKey' and indexer.
| if (!_initialWeights.ContainsKey(layerName)) | |
| throw new InvalidOperationException($"No initial weights stored for layer {layerName}"); | |
| return _initialWeights[layerName].Clone(); | |
| if (!_initialWeights.TryGetValue(layerName, out var weights)) | |
| throw new InvalidOperationException($"No initial weights stored for layer {layerName}"); | |
| return weights.Clone(); |
This commit implements comprehensive neural network pruning techniques for model compression, enabling 50-90% parameter reduction with minimal accuracy loss. The implementation follows the project's established patterns and includes extensive documentation for both beginners and advanced users.
Features Implemented:
Unstructured Pruning Strategies:
Structured Pruning:
Core Infrastructure:
Technical Details:
Files Added:
Use Cases:
Resolves #407
User Story / Context
merge-dev2-to-masterSummary
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