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Scale Converter

scale-converter-editor

Converts a subset of data channels by applying a user-specified scaling and offset.

Installation

This plugin can be added via the Open Ephys GUI Plugin Installer. To access the Plugin Installer, press ctrl-P or ⌘P from inside the GUI. Once the installer is loaded, browse to the "Scale Converter" plugin and click "Install."

Usage

Instructions for using the Scale Converter plugin are available here.

Building from source

First, follow the instructions on this page to build the Open Ephys GUI.

Important: This plugin is intended for use with the latest version of the GUI (1.0.0 and higher).

Then, clone this repository into a directory at the same level as the plugin-GUI, e.g.:

Code
├── plugin-GUI
│   ├── Build
│   ├── Source
│   └── ...
├── OEPlugins
│   └── scale-converter
│       ├── Build
│       ├── Source
│       └── ...

Windows

Requirements: Visual Studio and CMake

From the Build directory, enter:

cmake -G "Visual Studio 17 2022" -A x64 ..

Next, launch Visual Studio and open the OE_PLUGIN_scale-converter.sln file that was just created. Select the appropriate configuration (Debug/Release) and build the solution.

Selecting the INSTALL project and manually building it will copy the .dll and any other required files into the GUI's plugins directory. The next time you launch the GUI from Visual Studio, the Scale Converter plugin should be available.

Linux

Requirements: CMake

From the Build directory, enter:

cmake -G "Unix Makefiles" ..
cd Debug
make -j
make install

This will build the plugin and copy the .so file into the GUI's plugins directory. The next time you launch the compiled version of the GUI, the Scale Converter plugin should be available.

macOS

Requirements: Xcode and CMake

From the Build directory, enter:

cmake -G "Xcode" ..

Next, launch Xcode and open the scale-converter.xcodeproj file that now lives in the “Build” directory.

Running the ALL_BUILD scheme will compile the plugin; running the INSTALL scheme will install the .bundle file to /Users/<username>/Library/Application Support/open-ephys/plugins-api. The Scale Converter plugin should be available the next time you launch the GUI from Xcode.

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Converts a subset of continuous data channels based on linear scale and offset values.

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  • C++ 75.4%
  • CMake 24.6%