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feat: add renaming mechanism for EnvVarProvider #75
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feat: add renaming mechanism for EnvVarProvider #75
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          Summary of ChangesHello @MatteoJoliveau, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This pull request significantly enhances the  Highlights
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Code Review
This pull request introduces a flexible renaming mechanism for the EnvVarProvider by using a generic Rename trait. The implementation is well-designed, particularly the use of Cow for efficiency and the blanket implementation for closures, which makes the API very ergonomic. My review includes a few suggestions to improve code idiom and test clarity. Overall, this is a great addition.
| evaluation_context: &EvaluationContext, | ||
| ) -> EvaluationResult<ResolutionDetails<bool>> { | ||
| return evaluate_environment_variable(flag_key, evaluation_context); | ||
| return evaluate_environment_variable(&self.rename, flag_key, evaluation_context); | 
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In Rust, the return keyword is typically omitted for the final expression of a function, as the last expression is implicitly returned. Removing it makes the code more idiomatic and aligns with common Rust style.
| return evaluate_environment_variable(&self.rename, flag_key, evaluation_context); | |
| evaluate_environment_variable(&self.rename, flag_key, evaluation_context) | 
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While I agree with this suggestion (and can add a commit fixing this if maintainers agree), I have to point out that this was not a change I introduced 😅
| evaluation_context: &EvaluationContext, | ||
| ) -> EvaluationResult<ResolutionDetails<f64>> { | ||
| return evaluate_environment_variable(flag_key, evaluation_context); | ||
| return evaluate_environment_variable(&self.rename, flag_key, evaluation_context); | 
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In Rust, the return keyword is typically omitted for the final expression of a function. It's more idiomatic to rely on the implicit return.
| return evaluate_environment_variable(&self.rename, flag_key, evaluation_context); | |
| evaluate_environment_variable(&self.rename, flag_key, evaluation_context) | 
| evaluation_context: &EvaluationContext, | ||
| ) -> EvaluationResult<ResolutionDetails<String>> { | ||
| return evaluate_environment_variable(flag_key, evaluation_context); | ||
| return evaluate_environment_variable(&self.rename, flag_key, evaluation_context); | 
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In Rust, the return keyword is typically omitted for the final expression of a function. It's more idiomatic to rely on the implicit return.
| return evaluate_environment_variable(&self.rename, flag_key, evaluation_context); | |
| evaluate_environment_variable(&self.rename, flag_key, evaluation_context) | 
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    EnvVarProvider now supports injecting a custom renaming strategy, which allows users to customize how environment variables are selected by transforming the requested flag key. Signed-off-by: Matteo Joliveau <[email protected]>
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EnvVarProvider now supports injecting a custom renaming strategy, which allows users to customise how environment variables are selected by transforming the requested flag key.
This PR
Renametrait toEnvVarProvider, which allows users to inject custom strategies for transforming flag keys into the corresponding environment variable name.How to test
Unit tests have been added. I tried to add a case to the Cucumber world, but I'm not familiar with that system, and I had issues injecting a generic
Rinto the World.