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GLFW transparent window background touch/click pass through#8092

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danoli3 merged 8 commits intoopenframeworks:masterfrom
danoli3:glfw-transparent
Oct 30, 2024
Merged

GLFW transparent window background touch/click pass through#8092
danoli3 merged 8 commits intoopenframeworks:masterfrom
danoli3:glfw-transparent

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@danoli3 danoli3 commented Aug 23, 2024

As mentioned on the forums here:
https://forum.openframeworks.cc/t/transparent-window-app-with-mouse-click-pass-through/43816

GLFW Window clear transparency - mouse passThrough

  • GLFW 3.4 + supports click pass through with these commands

Changes additional bools for GLFW settings.

  • bool mousePassThrough; // input pass through for transparency window
  • bool floating; // type of window

Thanks to @artificiel for documenting floating / passThrough info

usage would be something like in main.cpp:

ofGLFWWindowSettings settings;
settings.transparent = true;
settings.mousePassThrough = true;
settings.floating = true;
settings.decorated = false;

Example:

transparentWindow

@danoli3 danoli3 added the glfw label Aug 23, 2024
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danoli3 commented Aug 23, 2024

I made an example as this requires a bit of main.cpp setup and understanding of the limitations and powers of this GLFW passThrough.

@danoli3 danoli3 requested a review from ofTheo August 23, 2024 07:58
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I wonder if .transparentInput is the correct base name for the click through feature? adopting GLFW naming would make things more auto-documented, so .mousePassthrough to shadow GLFW_MOUSE_PASSTHROUGH?

likewise, ofSetWindowMousePassthrough(bool) instead of ofSetWindowTransparencyInput(bool)?

unless "transparent input" is a term commonly used?

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Updated with better variables / function names

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danoli3 commented Aug 27, 2024

  • ofSetWindowMousePassthrough()
  • settings.mousePassThrough =

@danoli3 danoli3 added this to the 0.13.0 milestone Aug 27, 2024
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Awesome this is looking ready, now!

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danoli3 commented Oct 30, 2024

Okay rechecked this bad boi going to merge

@danoli3 danoli3 merged commit 2b7745d into openframeworks:master Oct 30, 2024
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