This repository was archived by the owner on Jan 9, 2023. It is now read-only.
open.mp server public beta build 8
Pre-release
Pre-release
Please wait for plugin maintainers to update their plugins
List of ported libraries to open.mp (Updated)
Reported issues solved in beta build 8
Note: the list below only shows some of the notable issues we have fixed, alongside that there's always code and performance improvements
Full changelog including fixes and new changes:
- Build for GNU ARMv7 and add binaries
- Fix TogglePlayerSpectating calling OnPlayerStateChange
- Fix an infinite loop in RakNet
- Some spectating sync validations
- Fix
chat_input_filterconfig issue not being loaded - Sync validations for NaN values and infinite values
- Fix
GameTextFor(Player/All)f - Fix SpawnPlayer when player is in vehicle
- Better warning message for
AttachPlayerObjectToPlayer - Capping hostname, language, and gamemode text in query
- Add
ffind,dfind,ftouchnatives for files - Add rcon console command failure message
- Fix some of
gmxbugs - Fix a crash causing with receiving broken camera mode
- Validation for class ids
- Fix menu columns count issue (causing creating wide menus)
- Fix an issue with components not being found in linux docker
- Fix GetConsoleVarAsInt/GetServerVarAsInt if variable type is bool
- Format negative maxlength check
- Fix
SetPlayerPoswhen skin is applied to player while in vehicle - Fix random vehicle color issues
- Fix
chat_input_filterconfig issue not being loaded - Fix detonator crasher
- Fix player data not being reset after server restart
- Reset player state when spectating ends
- Fix
SetSpawnInfoused inOnPlayerRequestClass