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This repository was archived by the owner on Jan 9, 2023. It is now read-only.

open.mp server public beta build 8

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@AmyrAhmady AmyrAhmady released this 13 Aug 13:36
· 18 commits to master since this release
2d2cb51

Please wait for plugin maintainers to update their plugins

List of ported libraries to open.mp (Updated)

Reported issues solved in beta build 8

Note: the list below only shows some of the notable issues we have fixed, alongside that there's always code and performance improvements

Full changelog including fixes and new changes:

  • Build for GNU ARMv7 and add binaries
  • Fix TogglePlayerSpectating calling OnPlayerStateChange
  • Fix an infinite loop in RakNet
  • Some spectating sync validations
  • Fix chat_input_filter config issue not being loaded
  • Sync validations for NaN values and infinite values
  • Fix GameTextFor(Player/All)f
  • Fix SpawnPlayer when player is in vehicle
  • Better warning message for AttachPlayerObjectToPlayer
  • Capping hostname, language, and gamemode text in query
  • Add ffind, dfind, ftouch natives for files
  • Add rcon console command failure message
  • Fix some of gmx bugs
  • Fix a crash causing with receiving broken camera mode
  • Validation for class ids
  • Fix menu columns count issue (causing creating wide menus)
  • Fix an issue with components not being found in linux docker
  • Fix GetConsoleVarAsInt/GetServerVarAsInt if variable type is bool
  • Format negative maxlength check
  • Fix SetPlayerPos when skin is applied to player while in vehicle
  • Fix random vehicle color issues
  • Fix chat_input_filter config issue not being loaded
  • Fix detonator crasher
  • Fix player data not being reset after server restart
  • Reset player state when spectating ends
  • Fix SetSpawnInfo used in OnPlayerRequestClass