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Update note about D3D11on12 on Linux (#506)
Remove info about no support for DX12 on DX11 for linux, as it has been fixed
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README.md

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@@ -84,7 +84,7 @@ Currently **OptiScaler** can be used with DirectX 11, DirectX 12 and Vulkan, but
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> <details>
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> <summary><b>Expand for [1]</b></summary>
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>
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> _**[1]** These implementations use a background DirectX12 device to be able to use Dirext12-only upscalers. There is a 10-15% performance penalty for this method, but allows many more upscaler options. Also native DirectX11 implementation of FSR 2.2.1 is a backport from Unity renderer and has its own problems of which some were fixed by OptiScaler. These implementations **do not support Linux** and will result in a black screen._
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> _**[1]** These implementations use a background DirectX12 device to be able to use Dirext12-only upscalers. There is a 10-15% performance penalty for this method, but allows many more upscaler options. Also native DirectX11 implementation of FSR 2.2.1 is a backport from Unity renderer and has its own problems of which some were fixed by OptiScaler._
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> </details>
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#### For Vulkan

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