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Implements engine-specific traits for projectile and target position prediction. Each trait encapsulates logic tailored to a specific game engine (IW, OpenGL, Unity), accounting for engine-specific coordinate systems and calculations. This allows for accurate projectile prediction across different game environments.

Implements engine-specific traits for projectile and target position prediction.
Each trait encapsulates logic tailored to a specific game engine (IW, OpenGL, Unity),
accounting for engine-specific coordinate systems and calculations.
This allows for accurate projectile prediction across different game environments.
@orange-cpp orange-cpp merged commit 2c4ff37 into main Aug 6, 2025
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@orange-cpp orange-cpp deleted the feature/more_traits branch August 6, 2025 03:23
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