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    • helmci

      Public
      helmci is a program that takes a set of helm release values and automatically deploys them to a Kubernetes cluster
      Rust
      BSD 3-Clause "New" or "Revised" License
      164703Updated Mar 18, 2026Mar 18, 2026
    • gigi

      Public
      A framework for rapid prototyping and development of real-time rendering techniques.
      C
      Other
      831.1k30Updated Mar 17, 2026Mar 17, 2026
    • ShaderToHuman

      Public
      HLSL/GLSL library for debugging shaders
      HLSL
      Other
      1956200Updated Mar 14, 2026Mar 14, 2026
    • mesh2splat

      Public
      Fast mesh to 3D gaussian splat conversion
      C++
      Other
      4656340Updated Mar 8, 2026Mar 8, 2026
    • gigi-techniques

      Public
      Gigi-Techniques gathers the list of techniques viewable in the Gigi Browser
      C++
      Other
      103000Updated Feb 27, 2026Feb 27, 2026
    • ava-capture

      Public
      Ava Capture is a distributed system to control and record several cameras from a central UI. This system would typically be used for a photogrammetry or 4D capt…
      Python
      Other
      2085059Updated Feb 10, 2026Feb 10, 2026
    • fonttik

      Public
      Fonttik is a text size & contrast checking solution created by PQI Tech to check accessibility criteria regarding text readability
      C++
      BSD 3-Clause "New" or "Revised" License
      96810Updated Dec 3, 2025Dec 3, 2025
    • EASTL

      Public
      EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
      C++
      BSD 3-Clause "New" or "Revised" License
      1k9.2k8030Updated Nov 15, 2025Nov 15, 2025
    • minicoros

      Public
      C++
      Other
      133103Updated Nov 6, 2025Nov 6, 2025
    • tiny-voice2face

      Public
      Website for SEED's SIGGRAPH 2025 paper "Tiny is not small enough: High-quality, low-resource facial animation models through hybrid knowledge distillation"
      JavaScript
      Other
      21000Updated Sep 17, 2025Sep 17, 2025
    • CnC_Modding_Support

      Public archive
      Command and Conquer: Modding Support
      HLSL
      Other
      39573700Updated Aug 15, 2025Aug 15, 2025
    • EABase

      Public
      EABase is a small set of header files that define platform-independent data types and platform feature macros.
      C++
      Other
      13222047Updated Jul 31, 2025Jul 31, 2025
    • cpp-ml-intro

      Public
      C++ ML Intro
      C++
      Other
      1514000Updated Jun 23, 2025Jun 23, 2025
    • importance-sampled-FAST-noise

      Public
      Importance-sampled FAST Noise
      C++
      Other
      44300Updated Jun 18, 2025Jun 18, 2025
    • texturesets

      Public
      Texture Sets is a plugin developed by SEED for Unreal Engine 5, and provides an opt-in framework for building advanced, streamlined texture pipelines.
      C++
      Other
      3221300Updated Mar 28, 2025Mar 28, 2025
    • texturesets-demo

      Public
      Texture Sets Examples supporting TextureSets, a plugin developed by SEED for Unreal Engine 5, a framework for building advanced, streamlined texture pipelines.
      C++
      Other
      41200Updated Mar 24, 2025Mar 24, 2025
    • CnC_Renegade

      Public archive
      Command and Conquer: Renegade
      C++
      Other
      6161.6k00Updated Mar 3, 2025Mar 3, 2025
    • CnC_Generals_Zero_Hour

      Public archive
      Command and Conquer: Generals - Zero Hour
      C++
      Other
      1.6k4.5k00Updated Feb 27, 2025Feb 27, 2025
    • CnC_Red_Alert

      Public archive
      Command and Conquer: Red Alert
      C++
      Other
      1.3k6.6k00Updated Feb 27, 2025Feb 27, 2025
    • CnC_Tiberian_Dawn

      Public archive
      Command and Conquer Tiberian Dawn
      C++
      Other
      6311.8k00Updated Feb 27, 2025Feb 27, 2025
    • EACopy

      Public
      Robocopy alternative with a bunch of different features
      C++
      BSD 3-Clause "New" or "Revised" License
      7034010Updated Feb 25, 2025Feb 25, 2025
    • rig-inversion

      Public
      Example code for the technique described in the paper "Rig Inversion by Training a Differentiable Rig Function" published at SIGGRAPH Asia 2022.
      Python
      BSD 3-Clause "New" or "Revised" License
      169400Updated Feb 12, 2025Feb 12, 2025
    • dem-bones

      Public
      An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
      C++
      Other
      173947101Updated Jan 17, 2025Jan 17, 2025
    • CnC_Remastered_Collection

      Public archive
      Command & Conquer: Remastered Collection
      C++
      Other
      5.4k21k00Updated Jan 16, 2025Jan 16, 2025
    • IRIS

      Public
      EA’s photosensitivity analysis tool
      C++
      BSD 3-Clause "New" or "Revised" License
      1521111Updated Jan 14, 2025Jan 14, 2025
    • fastnoise

      Public
      Filter-adapted Spatiotemporal Sampling for Real-Time Rendering
      C++
      BSD 3-Clause "New" or "Revised" License
      2120300Updated Jan 6, 2025Jan 6, 2025
    • IRIS-Unreal-Plugin

      Public
      EA’s photosensitivity analysis plugin for Unreal Engine 5
      C++
      BSD 3-Clause "New" or "Revised" License
      98900Updated Nov 22, 2024Nov 22, 2024
    • pbmpm

      Public
      A WebGPU implementation of Position Based MPM (PB-MPM), presented at SIGGRAPH 2024.
      JavaScript
      BSD 3-Clause "New" or "Revised" License
      1824321Updated Oct 17, 2024Oct 17, 2024
    • EAThread

      Public
      EAThread implements a unified cross-platform interface for multithreaded programming.
      C++
      Other
      10733526Updated Sep 9, 2024Sep 9, 2024
    • EAStdC

      Public
      EAStdC is a package which implements basic library facilities that are similar to those in the standard C library.
      C++
      Other
      10752576Updated Sep 9, 2024Sep 9, 2024