Skip to content

angle_x64-osx 0.0.0-vcpkgbc2cb8b3c885c335d564430d28829f69998024c2f5645ffa5f2d3cab0d717008

Install from the command line:
Learn more about NuGet packages
$ dotnet add package angle_x64-osx --version 0.0.0-vcpkgbc2cb8b3c885c335d564430d28829f69998024c2f5645ffa5f2d3cab0d717008

About this version

NOT FOR DIRECT USE. Automatically generated cache package.

A conformant OpenGL ES implementation for Windows, Mac and Linux. The goal of ANGLE is to allow users of multiple operating systems to seamlessly run WebGL and other OpenGL ES content by translating OpenGL ES API calls to one of the hardware-supported APIs available for that platform. ANGLE currently provides translation from OpenGL ES 2.0 and 3.0 to desktop OpenGL, OpenGL ES, Direct3D 9, and Direct3D 11. Support for translation from OpenGL ES to Vulkan is underway, and future plans include compute shader support (ES 3.1) and MacOS support.

Version: chromium_4472 Triplet: x64-osx CXX Compiler id: AppleClang CXX Compiler version: 12.0.0.12000032 Triplet/Compiler hash: 0cc97ac39ed2fe40688d8bafad0ada7770ba2f0c628308eb0f31f13101beb338-d577d02c3d1128236b1160974d8f5593d83eac2ba7d39b254a2841f4f4659f2f-c9d30248e8ef73f124fb4bb7810ac4edacd14a1f Features: core Dependencies: egl-registry opengl-registry zlib