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Material Unlit
ousttrue edited this page Aug 28, 2018
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2 revisions
| baseColorFactor | baseColorTexture | alpha mode | Unity shader |
|---|---|---|---|
| o | OPAQUE | Unlit/Color |
|
| o | OPAQUE | Unlit/Texture |
|
| o | o | OPAQUE | require custom shader |
| o | BLEND | require custom shader | |
| o | BLEND | Unlit/Transparent |
|
| o | o | BLEND | require custom shader |
| o | CUTOUT | ---- | |
| o | CUTOUT | Unlit/Transparent Cutout |
|
| o | o | CUTOUT | require custom shader |
- Opaque
- Blend
- Cutout
- Cullback
- Node(doubleSided)
- VertexColor
- Alpha max