Skip to content

Releases: p2sr/SourceAutoRecord

1.14.6

26 Oct 02:14
1d5df76

Choose a tag to compare

CD

Installation

  • Download:
  • Place the binary into the game folder e.g. Portal 2
  • Open developer console and enter plugin_load sar

Changelog

Features:

  • improved orange support for cheat HUDs (@ThisAMJ)
  • Pause abuse detection in Wakeup CM (@ellzie)

Fixes:

  • increase max ghost_locator distance
  • locator goes through glass
  • don't queue locators while paused
  • ghost voice chat buffering (@aIIison)
  • disable ghost wave taunt while crouching
  • improve plugin unloading flow (_restart sometimes works again) (with help from @PortalRex)
  • Mel ghost server connection

1.14.5

08 Oct 10:40

Choose a tag to compare

CD

Installation

  • Download:
  • Place the binary into the game folder e.g. Portal 2
  • Open developer console and enter plugin_load sar

Advisory

Voice chat, and other features added in this update, were not performing correctly in testing done immediately after release. A corrective release will be made soon.

Changelog

Features:

  • allow cinematic camera outside demos @Krzyhau
  • sar_cam_drive 2 drive without LMB @ThisAMJ
  • cam speed settings sar_cam_drive_base_speed, _buildup_scale
  • un-cheat protect camera control features
  • disable dev watermark when spectating
  • deep dip event twitch integration
  • twitch integration always filter out bot commands
  • sar_on_<x>_clear can take an index
  • ghost_taunt
  • ghost_locator ping
  • +ghost_voice proximity chat @aIIison

Fixes:

  • case-insensitive ghost_spec_pov
  • better handling of invalid ghost positions
  • don't cull ghost back-faces #336

1.14.4

09 Sep 02:02
1f10651

Choose a tag to compare

CD

Installation

  • Download:
  • Place the binary into the game folder e.g. Portal 2
  • Open developer console and enter plugin_load sar

Changelog

Features:

  • get accurate player size (@ThisAMJ)
  • sar_toast_align_text - toasts may look incorrect if you haven't updated srconfigs
  • sar_loads_coop_dots (@KiIoOnline)
  • sar_disable_autograb cheat for coop
  • support The Cleaning Game and Divinity closed beta

Fixes:

  • fix freeze on coop disconnect
  • batch overlay meshes - long traces no longer crash
  • optimized ghost performance a bit
  • removed Herobrine

This version is on an updated version of the Windows SDK. If you experience any issues that didn't occur on the previous version, please make an issue or contact @amj on Discord.

Full Changelog: 1.14.3...1.14.4

1.14.3

12 Jul 03:55
935dd3a

Choose a tag to compare

CD

Installation

  • Download:
  • Place the binary into the game folder e.g. Portal 2
  • Open developer console and enter plugin_load sar

Changelog

Features:

  • unprotect hidehud. This command is classified as non-functional and you can do whatever you want with it.
  • sar_trace_vphys_record, sar_trace_reveal, sar_trace_playback_rate. Mainly for cinematic purposes. VPhys recording is only used for sar_trace_compare.

Fixes:

  • patched a major memory leak in INFRA. Let us know if performance issues persist. (@ThisAMJ)
  • index oob with incomplete autoaim ent
  • edge-cases with engine->GetMaxClients() returning zero. Warning: This change caused a regression where your game will freeze when disconnecting from a coop game. You can unfreeze it by typing mat_norendering 0. (#326) This will be fixed in the next release.

Full Changelog: 1.14.2...1.14.3

1.14.2

22 Jun 09:07
fb145b2

Choose a tag to compare

CD

Installation

  • Download:
  • Place the binary into the game folder e.g. Portal 2
  • Open developer console and enter plugin_load sar

Changelog

Features:

  • sar_sr_hud 2 split timer (@ThisAMJ)
  • sar_sr_hud_bg
  • show tenths at the end of ghost sync countdown
  • sar_speedrun_autoreset_invert to reset if splits are faster than the specified time. Used to disqualify illegal coop drop mtriggers.
  • revert sar_hud_precision ban for LP. Players can do sar_hud_precision_disable_warning lp when playing LP

Fixes:

  • ignore non-player portals in TickRules (thanks @p2r3)
  • fix some UB (@mlugg)
  • renderer console threading (RReenndered 887 frames to 'cc::\pgogmamilile s( x(8x6)\sttam\steataamapcos\commontal 2\portal2\al2\turret-key_l4cker0r_1p4-50.mp4')

Also changed GitHub actions to move off of the deprecated windows-2019 image. Let us know if things that worked before no longer do.

1.14.1

18 Apr 12:45
196b852

Choose a tag to compare

CD

Installation

  • Download:
  • Place the binary into the game folder e.g. Portal 2
  • Open developer console and enter plugin_load sar

Changelog

Features:

  • floor reportals un-patch (@KiIoOnline)
  • protects against some remote command execution exploits (@ThisAMJ)
  • negative length for svar_substr to trim from end
  • show coop slot on trace hover

Fixes:

  • sar_startdemosfolder sorting
  • don't say "Hello!" message without sar_netmessage_enable
  • cap sar_hud_precision to 2 without cheats
  • remove newlines from sar_cfg_message

1.14

01 Apr 21:26

Choose a tag to compare

CD

Installation

  • Download:
  • Place the binary into the game folder e.g. Portal 2
  • Open developer console and enter plugin_load sar

Changelog

Features:

  • support for 2011 build of Portal 2 (let us know of any issues) by @ImAciidz
  • sar_hud_shorthand (@ThisAMJ)
  • patch MaterialSystem memory allocation in mods - hardcoded check for portal2 which allocates more render memory than other mods. Thanks to the good folks at TWP (especially Kelsey) for pointing us in the right direction!
  • allow sar_startdemos on a directory

Fixes:

  • velocitygraph y position
  • add a safeguard to partner leaderboard closing (may fail less often)
  • don't slide toasts that have zero duration
  • super-rare toast disappearing bug (thanks to AMJ's dad for helping debug!)
  • format fullgame time in stats.csv
  • graphical issues after resetting in mp_coop_credits

1.13.13

28 Feb 06:52
10f8731

Choose a tag to compare

CD

Installation

  • Download:
  • Place the binary into the game folder e.g. Portal 2
  • Open developer console and enter plugin_load sar

Changelog

Features:

Fixes:

  • Check for memory patch reference
  • Block restart_level in coop while Orange is loading (#300)
  • CD release download link
  • sar_auto_voidclip_pause on odd tick (hopefully)
  • don't show sar_cheat_hud in demo playback
  • fix old interface method and version fallback
  • linux dev watermark font

Compare with previous

1.13.12.11

22 Jan 03:40
5f0c731

Choose a tag to compare

CD

Installation

  • Download:
  • Place the binary into the game folder e.g. Portal 2
  • Open developer console and enter plugin_load sar

Changelog

Fixes:

  • Fixed a threading issue with the updater, causing crashes with srconfigs / sar_update in autoexec (@ThisAMJ)

Compare with previous

1.13.12

21 Jan 15:02
60f6595

Choose a tag to compare

CD

Installation

  • Download:
  • Place the binary into the game folder e.g. Portal 2
  • Open developer console and enter plugin_load sar

Changelog

Features:

  • SAR version warning - from now on, you will be notified in-game if your SAR version is outdated. (@ThisAMJ)
  • sar_hud_angles modes 3/4 for single axes (thanks @0atsy)
  • sar_speedrun_triggers_info (thanks @p2r3)
  • Record category rules into demos -- format subject to change, tracking #306

Fixes:

  • crashes after game update (sar_aim_point_hud, demo playback, etc)
  • sar_cheat_hud now always on by default -- if annoying, change it to 1 or 0.
  • canary stream downgrading
  • sar_portalcolor_sp don't apply when at default values
  • sar_portalcolor_sp not reverting when plugin unloaded
  • newline in autoreset text (thanks Rex for bringing to my attention)
  • water movement game differences

Compare with previous