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Circle CI edited this page Aug 30, 2018 · 3 revisions

element:OverrideUpdateTooltip()

Used to completely override the internal function for updating the tooltip.

  • self - the Experience element

element:OverrideUpdateColor(isHonor, isRested)

Used to completely override the internal function for updating the widget's colors.

  • self - the Experience element
  • isHonor - indicates if the player is currently tracking honor or not (boolean)
  • isRested - indicates if the player has any exhaustion (boolean)

element.Override(self, event, unit)

Used to completely override the internal update function.
Overriding this function also disables the Callbacks.

  • self - the parent object
  • event - the event triggering the update (string)
  • unit - the unit accompanying the event (variable(s))

element.OverrideVisibility(self, event, unit)

Used to completely override the element's visibility update process.
The internal function is also responsible for (un)registering events related to the updates.

  • self - the parent object
  • event - the event triggering the update (string)
  • unit - the unit accompanying the event (variable(s))

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