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feat!: Minor Update 1.11.7 to Main#7051

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damocleas merged 167 commits intomainfrom
hotfix-1.11.7
Feb 13, 2026
Merged

feat!: Minor Update 1.11.7 to Main#7051
damocleas merged 167 commits intomainfrom
hotfix-1.11.7

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@DayKev DayKev commented Feb 12, 2026

Changelog: hotfix-1.11.7 ---> main

Bug Fixes

Balance

  • balance: Make Daily Run starters use Stronger Evo Threshold #6957
    • Slightly less weak starters.

      Like genuinely, it only affects these starters (thanks Moro):
      STARMIE
      ALCREMIE
      BELLIBOLT
      TOGETIC
      CHIMECHO
      CHANSEY
      SWOOBAT
      FROSMOTH
      SUDOWOODO
      GALAR_MR_MIME
      MR_MIME

      On default EvoThreshold those would be unevolved.

  • balance(biomes): fix some Sub-Legendary rarities and locations #7019
    • Zapdos, Moltres, and Shaymin have had their rarities in biomes adjusted to match other Sub-Legendaries and Mythicals
    • Entei and Raikou have both been moved to Tall Grass
  • balance: catching and friendship won't increase candy past 9999 #7041
    • Starter candy can't be increased past 9999 via catching or friendship gain.
  • balance: Passive and Egg Move Changes 1.11.7 #7042
    • Passive Changes for 29 (21) Species and Forms;
      Charmeleon, Charizard, Tangela, Tangrowth, Tauros, Skarmory, Ho-Oh, Taillow, Swellow, Beldum, Metang, Metagross, Monferno, Infernape, Cherrim (All Forms), Mega Abomasnow, Heatran, Dragalge, Zygarde (All Forms), Magearna (All Forms), Eldegoss

      Egg Move Changes for 41 starters;
      Vulpix, Tangela, Tauros, Aerodactyl, Chikorita, Heracross, Skarmory, Lugia, Ho-Oh, Makuhita, Rayquaza, Starly, Cranidos, Cherubi, Stunky, Spiritomb, Scraggy, Furfrou, Hawlucha, Carbink, Diancie, Hoopa, Volcanion, Rowlet, Mudbray, Dhelmise, Tapu Bulu, Guzzlord, Magearna, Zeraora, Blipbug, Applin, Snom, Cufant, Glastrier, Capsakid, Tinkatink, Flamigo, Iron Thorns, Ting-Lu, Iron Valiant

  • balance: Rotom-ify the Starmobiles #7044
    • Starmobiles will now have a stat increase that matches the Rotom appliance forms.
      BEFORE: 600 - 110/129/100/77/79/105
      AFTER: 580 - 80/129/120/69/97/85
  • balance: Elite 4 Fixes + General Trainer Adjustments #7032
    • Elite 4 should no longer generate duplicate Pokemon. Some Elite 4 members have also seen adjustments and Galar E4 now has Bede as a possible spawn. As always, the list of changes can be found on PokeRogue Trainers Spreadsheet

      --Minor Trainer Adjustments--

      • Champion Kieran now leads with Incineroar / Grimmsnarl instead of Poliwrath / Politoed.
      • Most Elite 4 now have at least one variety slot to make teams slightly different across runs, some Pokemon also had their abilities hard coded on these fights to keep up with the level of power in late waves.
      • Gym Leader Morty now has a Galarian Corsola instead of a Duskull, Gym Leader Falkner now has a Zubat instead of Hoothoot.
      • Colress and Zinzolin received minor adjustments to their spawnable teams, other Evil Admins had some Pokemon listed as their evolved forms changed to their pre evolutions like the rest of the file.
  • balance: Update STAB Blacklist and Hardcoded Trainer Moveset Adjustments #7043
    • Certain Trainer Boss Pokemon have had their movesets adjusted for flexibility / more variety, or to prevent specific moves from spawning. Circle Throw and Dragon Tail were added to the STAB blacklist as they are more supportive options rather than offensive. Some binding moves have also been added to STAB blacklist, so stuff like Fire Spin isn’t the Pokemon’s main way of attacking.

      Mustard's G-Max Urshifus and Penny's random Starmobile have received adjustments (Penny now has a hardcoded moveset for her Revavrooms to avoid them generating the wrong Torques)

      Mustard's G-Max Urshifu's adjusted moveset:

      (Surging Strikes or Wicked Blow) same
      (Brick Break) -> (Brick Break / Close Combat) new
      (Fire Punch, Thunder Punch, Ice Punch) same
      (Focus Energy) -> (Iron Head / Poison Jab / Stone Edge) new

      Penny's Starmobile new moveset:

      (Random Torque)
      (Iron Head / Spin Out)
      (High Horsepower)
      (Chooses a list between all forms of Revavroom)

      Some Trainer Bosses will also try to replace commonly generated moves that are detrimental to them, list is as follows:

      Blue's Ho-oh (If Sky Attack spawns, replace with Brave Bird)

      Blue's Pidgeot (Pidgeot will always spawn with Hurricane)

      Red's Blastoise (Blastoise will always spawn Water Pulse)

      Steven's Metagross (If Psychic spawns, replace with Psychic Fangs)

      Giovanni's Articuno / Zapdos / Moltres (Will try to prioritize Air Slash on Articuno / Moltres, Zapdos will try to prioritize Hurricane)
      Fun fact, Zapdos somehow doesn't get Air Slash but the other two do.

      Ghetsis' Hydreigon / Iron Jugulis (If Outrage spawns, replace with Dragon Pulse)

      Lusamine's Nihilego (If Head Smash spawns, replace with Power Gem)

Translation

Miscellaneous

Unknown

Beta


This changelog was auto generated at February 13, 2026 at 10:52 PM UTC.

Bertie690 and others added 30 commits December 21, 2025 05:23
* [Refactor] Add utility method `PokemonMove#isOutOfPP`

* Update src/data/moves/pokemon-move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* [Dev] Move `jsconfig.json` to repository root

* Renamed command to say "typecheck js" instead of just scripts

* exclude everything in assets

* Update jsconfig.json

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update jsconfig.json

Co-authored-by: Fabi <192151969+fabske0@users.noreply.github.com>

* Update jsconfig.json

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Fabi <192151969+fabske0@users.noreply.github.com>
* [Docs] Add `typedoc-plugin-missing-exports` to doc site

* Added relevant stuff to `global.d.ts` file
Remove unreplaceable from Commander,
Tera Shell, Teraform Zero and Poison Puppeteer
* [Refactor] Remove `DEBUG_RNG`

* Removed unused `rngCounter` variable

That stuff was _presumably_ only used for logging purposes AFAIK so yeah
* Squashed changes into 1

* Applied review comments

* Fix example link

* Apply code reviews + remove accidental footnote

I'll add it back once I figure out where I stored the typedoc post processing file.

---------

Co-authored-by: Fabi <192151969+fabske0@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* [Refactor] Moved `initSessionFromData` into a private method

* Removed coment

* Hopefully cleaned up `TitlePhase` and similar jank without causing conflicts

* updated TODO

* Update game-data-utils.ts

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Update game-data-utils.ts

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Update game-data-utils.ts

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Indented comment for benjie's sake

* Update game-data-utils.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update game-data.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Ran Biome

* Update src/system/game-data.ts

Co-authored-by: Fabi <192151969+fabske0@users.noreply.github.com>

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Fabi <192151969+fabske0@users.noreply.github.com>
#6012

* Squashed changes... again

* Documentation updates

* Moved default setting setting into init because reasons

* Fixed a couple tests

Currently chipping away at the backlog of "jank and/or stupid tests"

* Nearly fixed the rest of the tests

* un-reverted stuff

* un reverted more

* Tried reverting my revert

* Marked starter select test as TODO to avoid corruption

* fixed the bug, ruined my sanity

* Added toggle to optionally ignore phase blacklist

* fixed doc

* Reverted title phase async change

* Made `TitlePhase.loadSession` private

* Ran biome

* Fixed typecheck errors

* Fixed import

* Update title-phase.ts

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Made comment use `privateRemarks`

* Fixed comment typo

`@privateRemarkd` lmao

* Update game-manager.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update game-manager.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Applied various review comments 0.5

* Added requisite prompt cancellation stuff to ensure prompts are all cleared by the time ME command phase rolls around

As a matter of fact, the whole "skip battle, egg dialogues, etc" was never actually triggering (and would 110% break a lot of things) due to there being 3+ option selection/dialogue queueing pormpts ahead blocking the queue

* Fixed stupid merge missing brace

* Fixed issues with switch phase jank 0.95

* Fixed callers directly passing `true` to `to`

* Removed leftover logging statement in bug type superfan test

* Fixed unit tests to not explode in dramatic fashion

* Removed phase log blacklist

* Fixed phase manager stub resetting on test end

* Fixed matcher bug

* Fixed import errors

* fixed errors + moved colors around

* ran biome

* Update ability-timing.test.ts

* Update encounter-test-utils.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update encounter-test-utils.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update game-wrapper.ts

* Update classic-mode-helper.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update prompt-handler.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update prompt-handler.ts

* Update phase-interceptor.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update phase-interceptor.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update phase-interceptor.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update prompt-handler.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update mock-phase.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Make everything pascal case

* Update unit.test.ts

* Update prompt-handler.test.ts

* Re add bananaphase

* Fix trailing whitespace

* Fix missing bananas

* Update classic-mode-helper.ts

* Update unit.test.ts

* Update unit.test.ts

* Apply Biome

* Add explanatory comment

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
DayKev and others added 13 commits February 10, 2026 14:00
* Add option to force species at Wave `x`

* add script for forced waves

* move function to `getOverrideSpecies()`

* Allow setting poolTier of forced wave

* add script option for biome tier

* add enums for species/move/ability/nature and biome

* add search for list options

* allow setting custom amount of starters

* add REUSE info to enums

* allow forcing hidden ability & only force first enemy in double battles

* add `hiddenAbility` option to script

* apply suggestion

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Misc Trainer Changes + Adding Bede as E4

* Update trainer-config.ts

* Update trainer-config.ts

* Update trainer-config.ts

* Update trainer-config.ts

* Update dialogue.ts

* Adjust Mysterious Challengers Test

* Update Gen 8 E4, minor Kieran adjustment

* Merge branch 'Elite4Fix' of https://github.com/Blitz425/pokerogue into Elite4Fix

* Update evil-admin-trainer-pools.ts

* Update trainer-config.ts
remove useless moveset length check

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
* [Refactor] Teraform Zero and Embody Aspect no longer require form changes to work

* ran biome

* Rapply relevant abilities even if form stays the same

* fix test

* Fix ice face & disguise using battler tag adding attributes to change forms

* Remove holdover comment

* add `PostSummonFormChangeByWeatherAbAttr` to banlist

* Add test for teraform zero

* fix errors

* Improve diagnostic on `forceTera`

* fix infinite loop with castform

* Remove stray newline

* Update pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update arena.ts todo

* Update embody-aspect.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update quiet-form-change-phase.ts

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
* add Passives challenge

* block other ribbons and add achv

* fix nuzlocke achv

* rearrange challenges

* update icon

* allow player passive for starters in `Trainer` option

* Update locales submodule

* Update locales submodule

* apply suggestions

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* replace `_ =>` with `() => `

* adjust achv position

* add ribbon utils stuff

* rename passive challenge

---------

Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
…nts (#7043)

* Update STAB Blacklist and Forced Movesets

* update submodules

* Update trainer-config.ts

* Make rival5+ swellow and Kieren's ursaluna spawn with florb

* Update trainer-config.ts

* Update trainer-config.ts

* Update tsdoc on `replaceInMoveset`

* Fix Ursaluna const

* Add certain binding moves to STAB denylist

* save flame orbs on reload

* Update trainer-config.ts

* Update Metagross move

* Commit Kev suggested changes

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Fabi <192151969+fabske0@users.noreply.github.com>
* add tint for max candy

* adjust textstyle for legacy theme
@DayKev DayKev requested review from a team as code owners February 12, 2026 22:10
@DayKev DayKev changed the title chore: Minor Update 1.11.7 to Main Minor Update 1.11.7 to Main Feb 12, 2026
@fabske0 fabske0 changed the title Minor Update 1.11.7 to Main feat!: Minor Update 1.11.7 to Main Feb 13, 2026
@damocleas damocleas merged commit 14eb17a into main Feb 13, 2026
21 of 26 checks passed
@DayKev DayKev deleted the hotfix-1.11.7 branch February 14, 2026 01:16
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