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fix: editor compilation fixes, this time it actually builds (AscensionGameDev#2021)
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5 files changed

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-3
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5 files changed

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Intersect.Editor/Forms/DockingElements/frmMapLayers.cs

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using Microsoft.Xna.Framework.Graphics;
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using WeifenLuo.WinFormsUI.Docking;
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using Graphics = System.Drawing.Graphics;
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using MapAttribute = Intersect.Enums.MapAttribute;
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namespace Intersect.Editor.Forms.DockingElements

Intersect.Editor/Forms/Editors/Events/Event Commands/EventCommand_ChangeFace.cs

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using System;
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using System;
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using System.Drawing;
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using System.IO;
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using System.Windows.Forms;
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using Intersect.Editor.Localization;
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using Intersect.GameObjects.Events.Commands;
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using Intersect.Utilities;
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using Graphics = System.Drawing.Graphics;
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namespace Intersect.Editor.Forms.Editors.Events.Event_Commands
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{

Intersect.Editor/Forms/Editors/Events/Event Commands/EventCommand_ChangeSprite.cs

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using System;
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using System;
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using System.Drawing;
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using System.IO;
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using System.Windows.Forms;
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using Intersect.Editor.Localization;
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using Intersect.GameObjects.Events.Commands;
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using Intersect.Utilities;
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using Graphics = System.Drawing.Graphics;
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namespace Intersect.Editor.Forms.Editors.Events.Event_Commands
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{

Intersect.Editor/Forms/Editors/Events/Event Commands/Event_GraphicSelector.cs

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using System;
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using System;
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using System.Drawing;
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using System.IO;
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using System.Windows.Forms;
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using Intersect.Editor.Localization;
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using Intersect.Enums;
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using Intersect.GameObjects.Events;
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using Graphics = System.Drawing.Graphics;
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namespace Intersect.Editor.Forms.Editors.Events.Event_Commands
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{

Intersect.Editor/Forms/Editors/Events/frmEvent.cs

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using Intersect.Utilities;
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using Newtonsoft.Json;
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using Graphics = System.Drawing.Graphics;
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namespace Intersect.Editor.Forms.Editors.Events
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{

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