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Releases: pappleby/playlinedemo

Node groups, saliency, smart variables, making the demo scene look better

06 Jul 07:54

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Added support for node groups, saliency strategies (defaults to RandomBestLeastRecentlyViewed), smart variables, plus other improvements under the hood.
Made the demo scene look a lil nicer / fixed some timing bugs.

Playdate.2025-07-06_03-50-29.mp4

Action Markup Handlers! Blips and Pauses!

02 Jul 05:07

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Added early support for action markup handlers. These are used to react to line content as is being presented.
Examples now in the demo are a handler for the [pause /] markup and a handler that plays blips as text is displayed.

Playdate.2025-07-02_00-57-30.mp4

Dialogue presenters! Typewriter!

01 Jul 06:01

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Pre-release
  • Text now renders in something close to a textbox
  • Have some dialogue presenter infrastructure set up (demo uses two that interact via cancelation token to implement hurry-up / continue)
  • Early typewriter functionality!
  • Not outwardly visible, but doing a bunch of cleanup / namespace-ing now that I'm getting more of a feel for playdate/lua conventions (tbd on if that feel is correct lol)

playline-typewriter-demo

More progress (markup parsing!)

27 Jun 06:32

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Pre-release

Update to the initial demo! Markup parsing works now! Still some bugs, and don't have the built in markup processors yet, but registering replacement marker processors works! (have example for [bold] and [italic]). Also the line handler doesn't really use attributes yet, but they are getting extracted (including the implicit character attribute).

playdate-20250627-023401
playdate-20250627-023427
playdate-20250627-023434

Initial wip demo

20 Jun 05:26
1347466

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Initial wip demo Pre-release
Pre-release

This is the initial demo! Most things still don't work but it's a not a bad start for a couple weekends