Should now be a stable API.
Pre-release
Pre-release
- Introduced a new behavior-flag:
middleCanceldetermines if releasing a click from within the inner-radius will trigger the extended selection or thedefaultIndexselection. ChildRegionis now referred to asSlicethroughout the API.- Style variables now have shorter names that resemble the
ButtonStylenaming. setDefaultIndexnow changes theselectedIndexif it isn't a valid index.- The complementary callbacks (highlight and hover) are now regrouped within
PieMenuCallbacks. - Integrated rotations: scene2d's
rotateBy()method is now supported. radiushas been renamed tominRadiussince it is now a suggested radius for the minimal radius value. In casesetFillParent(true)or other size-changing methods are used (Table'sfill, for example), the widget will now expand as a scene2d user would expect it to.innerRadiusnow designates a percentage of the radius, instead of an amount of pixels.- Fixed the flicker resulting from hovering out of a contained Actor.
selectedColornow used by default if nodownColorwas set: this is to prevent a flicker when clicking.- Fixed a few
Animatedconstructors. - The
ShapeDraweris now instantiated internally. - The default rules used by
ShapeDrawerto determine the amount of sides to draw is now internally overridden with an improved algorithm. - Added an example for adding Keyboard-Key-Mapping (selection through keyboard) on a
PieMenu.