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@jnmartin84 jnmartin84 commented Apr 28, 2025

With a small modification to objects_load (a two-pass load that skips PRM_SHIP_ENGINE primitives during the first pass), all of the exhaust primitives can be appended to the end of the primitive list for ships.

This fixes the track image bleed and does not require messing with depth write / depth test.

Sorry I am bad at git, here's my second try with a clean commit history.

do two passes in `objects_load` to append all exhaust prims to end of list
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fix65

@jnmartin84 jnmartin84 closed this Apr 28, 2025
@jnmartin84 jnmartin84 reopened this Apr 28, 2025
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