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A Visual C++ application for creating and editing 3D game texture files for games such as Quake II and Half-Life.

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Weave

Weave is our fork of Wally, which was open-sourced a couple of years ago under the MIT license.

The goal is to modernise the program. PNG support has already been added, with further goals for high-DPI support and more to come.

license

Copyright (c) 2025 The Phoenix Project Software SVG.

Based on Wally, modified under license from Ty Matthews & Neal White III. Copyright (c) 1998-2001 Ty Matthews and Neal White III

Licensed under the MIT License (the "License"); you may not use this file except
in compliance with the License. You may obtain a copy of the License at

http://opensource.org/licenses/MIT

Unless required by applicable law or agreed to in writing, software distributed 
under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR 
CONDITIONS OF ANY KIND, either express or implied. See the License for the 
specific language governing permissions and limitations under the License.

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A Visual C++ application for creating and editing 3D game texture files for games such as Quake II and Half-Life.

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  • C 49.7%
  • C++ 30.6%
  • Shell 8.4%
  • Roff 3.4%
  • Makefile 2.5%
  • Rich Text Format 1.1%
  • Other 4.3%