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Procedural City / City Block Generator

This is a relatively simple procedural city / city block generator built using the latest version of THREE.js (r102).

It uses a speed-optimized perlin noise generator in order to allocate city blocks. I've tried to include as much detail and info in the javascript code comments (located in js/procedural.city.generator.js). Full credit for the perlin noise implementation goes to Stefan Gustavson ([email protected]), Peter Eastman, and Joseph Gentle.

Copyright © 2010-2019 three.js authors.

You can find a full working example / pen created at CodePen.io using the link provided below:

https://codepen.io/photonlines/pen/JzaLYJ

The work is licensed under The MIT License.

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Procedural city / city block generator built using THREE.js.

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