Requires three ≥ 0.157.0 < 0.182.0
This release contains potential breaking changes for DepthOfFieldEffect and effect blending in general. If you encounter any unexpected issues, please create a bug report.
What's Changed
- Update CI/CD workflows
- Update dependencies
- EffectComposer
- Remove unused
ignoreDepthForMultisampleCopy
- Remove unused
- DepthOfFieldEffect & CircleOfConfusionMaterial
- Fix alpha of far color buffer
- Implement distance-based CoC, see #426
- CircleOfConfusionMaterial
focusRangeandfocusDistanceare now always in world units- Deprecate
worldFocusDistanceandworldFocusRange
- GodRaysEffect
- Improve light source masking
- Reduce flickering
- Fix alpha blend bug, see #730
- CopyPass
- CopyMaterial
- Backport support for depth copying from v7
- Add
channelWeightsfor masking
- CopyMaterial
- BlendMode
- Deprecate
ALPHAblend function, useNORMALinstead - All blend functions now consider alpha
- Deprecate
- SSAOMaterial, DepthPass, DepthComparisonMaterial, EffectMaterial, DepthMaskMaterial, CircleOfConfusionMaterial
- Add support for logarithmic depth and reversed depth
- Pass
- The default camera is now an
OrthographicCamerainstead ofCamera
- The default camera is now an
Full Changelog: v6.37.8...v6.38.0
Special Thanks
Thanks @juliangarnier and @donmccurdy for the continued support! ❤️