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v6.38.0

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@vanruesc vanruesc released this 08 Nov 23:10
· 4 commits to main since this release
d9b3085

Requires three ≥ 0.157.0 < 0.182.0

This release contains potential breaking changes for DepthOfFieldEffect and effect blending in general. If you encounter any unexpected issues, please create a bug report.

What's Changed

  • Update CI/CD workflows
  • Update dependencies
  • EffectComposer
    • Remove unused ignoreDepthForMultisampleCopy
  • DepthOfFieldEffect & CircleOfConfusionMaterial
    • Fix alpha of far color buffer
    • Implement distance-based CoC, see #426
    • CircleOfConfusionMaterial
      • focusRange and focusDistance are now always in world units
      • Deprecate worldFocusDistance and worldFocusRange
  • GodRaysEffect
    • Improve light source masking
    • Reduce flickering
    • Fix alpha blend bug, see #730
  • CopyPass
    • CopyMaterial
      • Backport support for depth copying from v7
      • Add channelWeights for masking
  • BlendMode
    • Deprecate ALPHA blend function, use NORMAL instead
    • All blend functions now consider alpha
  • SSAOMaterial, DepthPass, DepthComparisonMaterial, EffectMaterial, DepthMaskMaterial, CircleOfConfusionMaterial
    • Add support for logarithmic depth and reversed depth
  • Pass
    • The default camera is now an OrthographicCamera instead of Camera

Full Changelog: v6.37.8...v6.38.0

Special Thanks

Thanks @juliangarnier and @donmccurdy for the continued support! ❤️