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DESOLATION Map Editor

A map editor project I am working on that runs on Polarity Engine and provides a easy-to-use interface for making maps for DESOLATION. The DESOLATION repository currently has a mapEditor directory which works as a separate Love2D project which I used to create the first two maps, but if I am being honest, that is more of a "mapViewer" than an editor.

I've come to the conclusion that if I want to work more on DESOLATION, I have to focus on the campaign of the game. That means more maps have to be created following a proper story, and because of that, I need a good enough map editor in my possession to design the maps without having to modify a JSON file by hand.

Here is a simple roadmap I just thought of for this project:

  1. Main menu (load a map file, create a new one, perhaps shortcut for running the map in-game)
  2. Map viewing, simple controls, a tree showing the items, walls, props etc. in the map
  3. Lighting implementation(?), might not be added here for now
  4. Interface for changing attributes of objects, saving/loading, conversion to JSON and vice versa
  5. Other improvements to the mapEditor
  6. Build of the project and release

https://www.dafont.com/big-shot.font -> modify the "t", the bottom part is ugly. Might add turkish characters as well if I happen to switch from disposable droid, since that one is not royalty free.

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Map editor for making DESOLATION maps

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