Skip to content

Conversation

@voodoohop
Copy link
Member

No description provided.

mentatbot bot and others added 28 commits January 16, 2025 23:13
Created a new React app for the prompt guessing game that will:
- Generate creative prompts using text.pollinations.ai
- Create images from prompts using image.pollinations.ai
- Let users guess the prompts and provide feedback

Next steps:
1. Integrate with text.pollinations.ai for prompt generation
2. Integrate with image.pollinations.ai for image generation
3. Implement prompt similarity checking for guess evaluation

Closes # 140

Mentat precommits passed. Log: https://mentat.ai/log/da1bbadf-deed-4d43-b60e-4fdf03101e21
- Added utility functions for:
  - Generating creative prompts using text.pollinations.ai
  - Creating images from prompts using image.pollinations.ai
  - Evaluating guess similarity
- Enhanced UI with loading and error states
- Added disabled states for inputs during loading
- Improved feedback system for user guesses
- Added loading animation and error styling

Closes # 140

Mentat precommits passed. Log: https://mentat.ai/log/81a96ae5-98dc-4628-985c-a96846c045de
- Added clear instructions for players
- Implemented hint system after 5 attempts
- Show actual prompt after successful guess
- Added game won state to prevent further guesses
- Improved UI feedback and styling
- Added loading and disabled states for better UX

Closes # 140

Mentat precommits passed. Log: https://mentat.ai/log/10c53bb0-aa10-4fdf-9153-ba6aff1b73bc
- Added proper Vite configuration
- Fixed directory structure to match Vite requirements
- Added missing index.css file
- Updated build settings
- Successfully building to dist directory

The build is now working correctly and generating the necessary files.

Mentat precommits passed. Log: https://mentat.ai/log/549d3bf4-9953-43bc-8d8a-e879e2a81697
@devloai
Copy link
Contributor

devloai bot commented Jan 17, 2025

Automatic code review is enabled for this repository. Reviewing this PR now.

@gru-agent
Copy link

gru-agent bot commented Jan 17, 2025

TestGru: The source file has been modified. Please add a comment @gru-agent under the changed file to notify the TestGru to rewrite the test code.

@voodoohop voodoohop merged commit a520b9d into main Jan 17, 2025
2 of 3 checks passed
Copy link
Contributor

@devloai devloai bot left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I've reviewed the PR and found several areas for improvement while the overall implementation is solid. The main concerns are around SVG validation robustness, animation timing optimization, and security best practices with user input. The suggested changes will improve code quality and maintainability while maintaining the core functionality.

elements.frameCounter.textContent = 'Frame 0/0';
evolve();

if (elements.initialSvg.value?.trim?.()) {
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

The initial SVG validation could be more robust. Currently, if the SVG content is invalid but starts with <svg>, it will still be accepted. Consider adding more validation like checking for required SVG attributes (xmlns, viewBox) and basic structure validity.

const frameDelay = parseInt(elements.speedSlider.value);
const elapsed = currentTime - lastFrameTime;

if (elapsed >= frameDelay && frames.length > 0) {
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

The animation frame timing could lead to inconsistent frame rates when browser tab is inactive or system is under load. Consider using requestAnimationFrame's timestamp parameter more effectively by tracking time deltas between frames. Here's how:

function animate(currentTime) {
    if (!lastFrameTime) lastFrameTime = currentTime;
    const elapsed = currentTime - lastFrameTime;
    // ... rest of the animation logic
}

return str.trim().split(/\s+/).slice(0, 3).join(' ');
}

function saveCurrentPreset() {
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

The preset name is used directly in the DOM without sanitization. While not a critical issue in this context since it's local storage, it's good practice to sanitize user input before using it in HTML. Consider using textContent instead of direct HTML insertion and validate the preset name format.

overflow: hidden;
}

.history-item {
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

There are duplicate .history-item style definitions. The properties should be consolidated into a single rule to improve maintainability and prevent potential conflicts. Consider merging the styles from lines 115-120 with the ones from lines 126-134.

@github-actions
Copy link
Contributor

🚀 PR Preview deployed!

Preview URL: https://pollinations.github.io/hive/pr-148/

1 similar comment
@github-actions
Copy link
Contributor

🚀 PR Preview deployed!

Preview URL: https://pollinations.github.io/hive/pr-148/

Copy link
Contributor

@mentatbot mentatbot bot left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Overall this looks like a solid improvement to the SVG feedback application. Here are some observations and suggestions for future improvements:

  1. State Management:
let currentState = null;

Consider using a more structured state management approach. The global variables could be encapsulated in a class or object to make the code more maintainable.

  1. Error Handling:
} catch (error) {
    console.error('Evolution error:', error);
    if (isRunning) {
        currentSeed++;
        setTimeout(evolve, 1500);
    }
}

The error handling could be more informative to users. Consider adding a visual feedback mechanism when errors occur.

  1. Local Storage:
const savedPresets = JSON.parse(localStorage.getItem('savedPresets2') || '{}');

The switch from 'savedPresets' to 'savedPresets2' suggests a schema change. Consider adding migration logic for users with existing presets.

  1. Accessibility:
    The new textarea for initial SVG could benefit from ARIA attributes for better screen reader support.

These are minor points though - overall this is a good improvement that adds useful functionality while maintaining code quality.

Thanks for using MentatBot. Give comments a 👍 or 👎 to help me improve!
You can change my review settings on my settings page.

@github-actions
Copy link
Contributor

Testing .mentat

Testing ai-chat

Testing static HTML app: ai-chat

Testing graphics-editor

Testing static HTML app: graphics-editor

Testing llm-feedback

Testing static HTML app: llm-feedback

Testing millionaire-game

Testing static HTML app: millionaire-game

Testing placeholder-generator

Testing Node.js app: placeholder-generator

Installing dependencies



added 273 packages, and audited 274 packages in 8s

108 packages are looking for funding
  run `npm fund` for details

found 0 vulnerabilities

npm warn deprecated inflight@1.0.6: This module is not supported, and leaks memory. Do not use it. Check out lru-cache if you want a good and tested way to coalesce async requests by a key value, which is much more comprehensive and powerful.
npm warn deprecated rimraf@3.0.2: Rimraf versions prior to v4 are no longer supported
npm warn deprecated glob@7.2.3: Glob versions prior to v9 are no longer supported
npm warn deprecated @humanwhocodes/object-schema@2.0.3: Use @eslint/object-schema instead
npm warn deprecated @humanwhocodes/config-array@0.13.0: Use @eslint/config-array instead
npm warn deprecated eslint@8.57.1: This version is no longer supported. Please see https://eslint.org/version-support for other options.

ℹ️ No tests found

Building



> placeholder-generator@0.0.0 build
> vite build

�[36mvite v5.4.11 �[32mbuilding for production...�[36m�[39m
transforming...
�[32m✓�[39m 32 modules transformed.
rendering chunks...
computing gzip size...
�[2mdist/�[22m�[32mindex.html                 �[39m�[1m�[2m  0.45 kB�[22m�[1m�[22m�[2m │ gzip:  0.28 kB�[22m
�[2mdist/�[22m�[2massets/�[22m�[35mindex-Xy5EDiQ3.css  �[39m�[1m�[2m  1.25 kB�[22m�[1m�[22m�[2m │ gzip:  0.61 kB�[22m
�[2mdist/�[22m�[2massets/�[22m�[36mindex-BAcusHwb.js   �[39m�[1m�[2m144.97 kB�[22m�[1m�[22m�[2m │ gzip: 46.73 kB�[22m
�[32m✓ built in 781ms�[39m


Testing pollinations-image-show

Testing Node.js app: pollinations-image-show

Installing dependencies



added 314 packages, and audited 315 packages in 11s

118 packages are looking for funding
  run `npm fund` for details

found 0 vulnerabilities


ℹ️ No tests found

Building



> pollinations-image-show@0.0.0 build
> vite build

�[36mvite v6.0.7 �[32mbuilding for production...�[36m�[39m
transforming...
�[32m✓�[39m 969 modules transformed.
rendering chunks...
computing gzip size...
�[2mdist/�[22m�[32mindex.html                 �[39m�[1m�[2m  0.46 kB�[22m�[1m�[22m�[2m │ gzip:   0.29 kB�[22m
�[2mdist/�[22m�[2massets/�[22m�[35mindex-Ck1XBn8h.css  �[39m�[1m�[2m  0.56 kB�[22m�[1m�[22m�[2m │ gzip:   0.32 kB�[22m
�[2mdist/�[22m�[2massets/�[22m�[36mindex-COrGKCAO.js   �[39m�[1m�[2m311.91 kB�[22m�[1m�[22m�[2m │ gzip: 104.05 kB�[22m
�[32m✓ built in 2.57s�[39m


Testing prompt-guessing-game

Testing Node.js app: prompt-guessing-game

Installing dependencies



added 61 packages, and audited 62 packages in 2s

7 packages are looking for funding
  run `npm fund` for details

found 0 vulnerabilities


ℹ️ No tests found

Building



> prompt-guessing-game@0.1.0 build
> vite build

�[36mvite v5.4.11 �[32mbuilding for production...�[36m�[39m
transforming...
�[32m✓�[39m 33 modules transformed.
rendering chunks...
computing gzip size...
�[2mdist/�[22m�[32mindex.html                 �[39m�[1m�[2m  0.46 kB�[22m�[1m�[22m�[2m │ gzip:  0.29 kB�[22m
�[2mdist/�[22m�[2massets/�[22m�[35mindex-Dcj2S7H_.css  �[39m�[1m�[2m  1.71 kB�[22m�[1m�[22m�[2m │ gzip:  0.76 kB�[22m
�[2mdist/�[22m�[2massets/�[22m�[36mindex-DycsOj9-.js   �[39m�[1m�[2m146.36 kB�[22m�[1m�[22m�[2m │ gzip: 47.33 kB�[22m
�[32m✓ built in 800ms�[39m


Testing svg-feedback

Testing static HTML app: svg-feedback

❌ HTML tests failed for svg-feedback

Testing tarot-reader

Testing Node.js app: tarot-reader

Installing dependencies



added 324 packages, and audited 325 packages in 3s

155 packages are looking for funding
  run `npm fund` for details

found 0 vulnerabilities


ℹ️ No tests found

Building



> tarot-reader@0.0.0 build
> vite build

�[36mvite v6.0.7 �[32mbuilding for production...�[36m�[39m
transforming...
�[32m✓�[39m 34 modules transformed.
rendering chunks...
computing gzip size...
�[2mdist/�[22m�[32mindex.html                 �[39m�[1m�[2m  0.56 kB�[22m�[1m�[22m�[2m │ gzip:  0.33 kB�[22m
�[2mdist/�[22m�[2massets/�[22m�[35mindex-tTF554dA.css  �[39m�[1m�[2m  2.48 kB�[22m�[1m�[22m�[2m │ gzip:  1.03 kB�[22m
�[2mdist/�[22m�[2massets/�[22m�[36mindex-BxXiSpNq.js   �[39m�[1m�[2m149.43 kB�[22m�[1m�[22m�[2m │ gzip: 48.71 kB�[22m
�[32m✓ built in 930ms�[39m


Copy link
Contributor

@mentatbot mentatbot bot left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Here are some additional suggestions for future improvements to the SVG feedback implementation:

  1. Documentation:
    The changes add significant new functionality (initial SVG state, enhanced presets) but there's no user documentation. Consider adding:
  • Usage examples in comments
  • JSDoc for key functions
  • A README section explaining the SVG feedback features
  1. Performance:
function extractSvgContent(text) {
    // Try to match SVG with language specifier
    let svgMatch = text.match(/```(?:svg|xml)\n([\s\S]*?)\n```/);
    if (svgMatch) return svgMatch[1].trim();

The multiple regex matches could be combined into a single more efficient pattern.

  1. User Experience:
const name = prompt('Enter a name for this preset:', defaultName);
if (!name) return;

Consider using a more modern approach like a modal dialog with proper validation feedback instead of the native prompt.

  1. Testing:
    The changes would benefit from automated tests, particularly for:
  • SVG content extraction
  • Preset saving/loading
  • Animation frame handling

These suggestions could help improve the maintainability and reliability of the code in future iterations.

Thanks for using MentatBot. Give comments a 👍 or 👎 to help me improve!
You can change my review settings on my settings page.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants