Rust: Trigger CRUD upload on connect #650
Merged
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This triggers a CRUD upload when receiving the first sync line to ensure that local writes made while offline have a chance to get uploaded.
This also refactors
DataStreamto allow adding data while it's blocked onlowWater- this is used by the Rust sync client because we might have to wait for lines from upstream and also have a upload completion notification that needs to be added to the stream.Finally, I've moved some of the sync tests from the
webpackage tonode. This ensures they're tested both with the JS and the Rust implementation. And while it shouldn't make a difference, node tests appear to be less flaky (and certainly a bit easier to debug).