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@ppolunin ppolunin commented Aug 1, 2025

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github-actions bot commented Aug 1, 2025

Hi 👋, thank you for your PR!

We've run benchmarks in an emulated environment. Here are the results:

ARM Emulated 32b - lv_conf_perf32b

Scene Name Avg CPU (%) Avg FPS Avg Time (ms) Render Time (ms) Flush Time (ms)
All scenes avg. 21 24 8 8 0
Detailed Results Per Scene
Scene Name Avg CPU (%) Avg FPS Avg Time (ms) Render Time (ms) Flush Time (ms)
Empty screen 11 25 0 0 0
Moving wallpaper 2 25 1 1 0
Single rectangle 0 25 0 0 0
Multiple rectangles 0 25 0 0 0
Multiple RGB images 0 25 0 0 0
Multiple ARGB images 21 25 2 2 0
Rotated ARGB images 47 24 20 20 0
Multiple labels 2 25 0 0 0
Screen sized text 46 24 19 19 0
Multiple arcs 21 24 7 7 0
Containers 2 25 0 0 0
Containers with overlay 88 21 44 44 0
Containers with opa 20 24 4 4 0
Containers with opa_layer 19 25 (+1) 8 8 0
Containers with scrolling 26 (+1) 25 10 10 0
Widgets demo 35 24 (-1) 13 13 0
All scenes avg. 21 24 8 8 0

ARM Emulated 64b - lv_conf_perf64b

Scene Name Avg CPU (%) Avg FPS Avg Time (ms) Render Time (ms) Flush Time (ms)
All scenes avg. 17 24 6 6 0
Detailed Results Per Scene
Scene Name Avg CPU (%) Avg FPS Avg Time (ms) Render Time (ms) Flush Time (ms)
Empty screen 11 25 0 0 0
Moving wallpaper 1 25 0 0 0
Single rectangle 0 25 (+1) 0 0 0
Multiple rectangles 0 25 (+1) 0 0 0
Multiple RGB images 0 24 0 0 0
Multiple ARGB images 2 25 0 0 0
Rotated ARGB images 24 (+1) 25 10 10 0
Multiple labels 1 (-3) 25 0 0 0
Screen sized text 34 (+1) 24 14 14 0
Multiple arcs 18 (+3) 24 6 6 0
Containers 0 (-2) 25 0 0 0
Containers with overlay 89 (-3) 23 41 41 0
21 (+2) 25 4 (-1) 4 (-1) 0
Containers with opa_layer 13 (-1) 24 (-1) 5 5 0
Containers with scrolling 25 25 10 10 0
Widgets demo 34 25 13 13 0
All scenes avg. 17 24 6 6 0

Disclaimer: These benchmarks were run in an emulated environment using QEMU with instruction counting mode.
The timing values represent relative performance metrics within this specific virtualized setup and should
not be interpreted as absolute real-world performance measurements. Values are deterministic and useful for
comparing different LVGL features and configurations, but may not correlate directly with performance on
physical hardware. The measurements are intended for comparative analysis only.


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@ppolunin
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ppolunin commented Aug 1, 2025

Так, все, соединяем

@ppolunin ppolunin merged commit 2abbaae into master Aug 1, 2025
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2 participants