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[feat] 방 게임 시작 구현 #51
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a1d6dc6
:sparkles: feat : 정답없이 문제 조회
silver-eunjoo 4885ae9
:sparkles: feat : 방 게임 시작 구현
silver-eunjoo 3f4d0ca
chore: Java 스타일 수정
e625940
:wrench: chore : 시큐리티 필터 임시 허용 해제
silver-eunjoo b84628e
:recycle: refactor : GameService 분리
silver-eunjoo d77f129
chore: Java 스타일 수정
6b003d5
Merge branch 'dev' into feat/45
silver-eunjoo 7fac78a
:wrench: chore : merge 잘못 한 거 수정
silver-eunjoo b975a3c
chore: Java 스타일 수정
0c3ff2b
:sparkles: 게임 시작 상태 SSE로 이벤트 퍼블리시
silver-eunjoo e63e36c
chore: Java 스타일 수정
e54b9a6
:recycle: refactor : PR 리뷰 반영(stream().allMatch, gameSetting 내부 메서드)
silver-eunjoo 55d53ec
chore: Java 스타일 수정
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76 changes: 76 additions & 0 deletions
76
backend/src/main/java/io/f1/backend/domain/game/app/GameService.java
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,76 @@ | ||
| package io.f1.backend.domain.game.app; | ||
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| import io.f1.backend.domain.game.dto.GameStartData; | ||
| import io.f1.backend.domain.game.dto.response.GameStartResponse; | ||
| import io.f1.backend.domain.game.model.GameSetting; | ||
| import io.f1.backend.domain.game.model.Player; | ||
| import io.f1.backend.domain.game.model.Room; | ||
| import io.f1.backend.domain.game.model.RoomState; | ||
| import io.f1.backend.domain.game.store.RoomRepository; | ||
| import io.f1.backend.domain.quiz.app.QuizService; | ||
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| import lombok.RequiredArgsConstructor; | ||
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| import org.springframework.stereotype.Service; | ||
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| import java.util.Map; | ||
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| @Service | ||
| @RequiredArgsConstructor | ||
| public class GameService { | ||
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| private final QuizService quizService; | ||
| private final RoomRepository roomRepository; | ||
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| private Integer checkGameSetting(Room room, Long quizId) { | ||
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| GameSetting gameSetting = room.getGameSetting(); | ||
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| Long roomQuizId = gameSetting.getQuizId(); | ||
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| if (!roomQuizId.equals(quizId)) { | ||
| throw new IllegalArgumentException("E409002 : 게임 설정이 다릅니다. (게임을 시작할 수 없습니다.)"); | ||
| } | ||
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| return gameSetting.getRound(); | ||
| } | ||
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| public GameStartData gameStart(Long roomId, Long quizId) { | ||
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| Room room = | ||
| roomRepository | ||
| .findRoom(roomId) | ||
| .orElseThrow(() -> new IllegalArgumentException("404 존재하지 않는 방입니다.")); | ||
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| if (!validateReadyStatus(room)) { | ||
| throw new IllegalArgumentException("E403004 : 레디 상태가 아닙니다."); | ||
| } | ||
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| // 방의 gameSetting에 설정된 퀴즈랑 요청 퀴즈랑 같은지 체크 후 GameSetting에서 라운드 가져오기 | ||
| Integer round = checkGameSetting(room, quizId); | ||
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| // 라운드 수만큼 랜덤 Question 추출 | ||
| GameStartResponse questions = quizService.getRandomQuestionsWithoutAnswer(quizId, round); | ||
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| // 방 정보 게임 중으로 변경 | ||
| room.updateRoomState(RoomState.PLAYING); | ||
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| return new GameStartData(getDestination(roomId), questions); | ||
| } | ||
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| private boolean validateReadyStatus(Room room) { | ||
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| Map<String, Player> playerSessionMap = room.getPlayerSessionMap(); | ||
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| for (Player player : playerSessionMap.values()) { | ||
| if (!player.isReady()) { | ||
| return false; | ||
| } | ||
| } | ||
| return true; | ||
| } | ||
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| private static String getDestination(Long roomId) { | ||
| return "/sub/room/" + roomId; | ||
| } | ||
| } | ||
5 changes: 5 additions & 0 deletions
5
backend/src/main/java/io/f1/backend/domain/game/dto/GameStartData.java
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,5 @@ | ||
| package io.f1.backend.domain.game.dto; | ||
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| import io.f1.backend.domain.game.dto.response.GameStartResponse; | ||
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| public record GameStartData(String destination, GameStartResponse gameStartResponse) {} |
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| Original file line number | Diff line number | Diff line change |
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@@ -5,4 +5,5 @@ public enum MessageType { | |
| GAME_SETTING, | ||
| PLAYER_LIST, | ||
| SYSTEM_NOTICE, | ||
| GAME_START, | ||
| } | ||
3 changes: 3 additions & 0 deletions
3
backend/src/main/java/io/f1/backend/domain/game/dto/request/GameStartRequest.java
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| Original file line number | Diff line number | Diff line change |
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| @@ -0,0 +1,3 @@ | ||
| package io.f1.backend.domain.game.dto.request; | ||
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| public record GameStartRequest(Long quizId) {} |
7 changes: 7 additions & 0 deletions
7
backend/src/main/java/io/f1/backend/domain/game/dto/response/GameStartResponse.java
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,7 @@ | ||
| package io.f1.backend.domain.game.dto.response; | ||
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| import io.f1.backend.domain.quiz.dto.GameQuestionResponse; | ||
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| import java.util.List; | ||
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| public record GameStartResponse(List<GameQuestionResponse> questions) {} |
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3 changes: 3 additions & 0 deletions
3
backend/src/main/java/io/f1/backend/domain/quiz/dto/GameQuestionResponse.java
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,3 @@ | ||
| package io.f1.backend.domain.quiz.dto; | ||
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| public record GameQuestionResponse(Long id, String question) {} |
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[L5-참고의견]
if(!gameSetting.getQuizId().eqauls(quizId))형태의 조건문을 GameSetting 내부에 위치시키는 것이 좋을 것 같습니다 !There was a problem hiding this comment.
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확인했습니다 ! 수정했습니다 !