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21 changes: 15 additions & 6 deletions src/image/loading_displaying.js
Original file line number Diff line number Diff line change
Expand Up @@ -256,7 +256,8 @@ function loadingDisplaying(p5, fn){
units: 'seconds',
silent: false,
notificationDuration: 0,
notificationID: 'progressBar'
notificationID: 'progressBar',
reset:true
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Suggested change
reset:true
reset: true

}
) {
// validate parameters
Expand All @@ -273,7 +274,7 @@ function loadingDisplaying(p5, fn){
const silent = (options && options.silent) || false;
const notificationDuration = (options && options.notificationDuration) || 0;
const notificationID = (options && options.notificationID) || 'progressBar';

const resetAnimation = (options && options.reset !== undefined) ? options.reset : true;
// if arguments in the options object are not correct, cancel operation
if (typeof delay !== 'number') {
throw TypeError('Delay parameter must be a number');
Expand Down Expand Up @@ -324,11 +325,19 @@ function loadingDisplaying(p5, fn){
// that duration translates to
const nFrames = units === 'seconds' ? duration * _frameRate : duration;
const nFramesDelay = units === 'seconds' ? delay * _frameRate : delay;
const totalNumberOfFrames = nFrames + nFramesDelay;

// initialize variables for the frames processing
let frameIterator = nFramesDelay;
this.frameCount = frameIterator;
let frameIterator;
let totalNumberOfFrames;
if (resetAnimation) {
frameIterator = nFramesDelay;
this.frameCount = frameIterator;
totalNumberOfFrames = nFrames + nFramesDelay;
} else {
frameIterator = this.frameCount + nFramesDelay;
totalNumberOfFrames = frameIterator + nFrames;
}


const lastPixelDensity = this._renderer._pixelDensity;
this.pixelDensity(1);
Expand Down Expand Up @@ -381,7 +390,7 @@ function loadingDisplaying(p5, fn){
to be drawn and immediately save it to a buffer and continue
*/
this.redraw();

await new Promise(resolve => requestAnimationFrame(resolve));
// depending on the context we'll extract the pixels one way
// or another
let data = undefined;
Expand Down
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