libprojectM Release 4.1.3
This is a maintenance release fixing some internal issues and improving preset compatibility.
No new functionality or API changes have been introduced in this release.
What's Changed
- Fix wrong API exports definition in playlist build.
- Fix random texture selection and improve handling of presets using multiple conflicting sampler names like
sampler_rand00_aandsampler_rand00_b. - Add
ldexpintrinsic to shader transpiler. - Add
faceforwardintrisinc to shader transpiler. - Fix variable name using a reserved word in a vertex shader.
- Some build system and vcpkg improvements.
Full Changelog: v4.1.2...v4.1.3