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@veka0 veka0 commented Jul 3, 2025

This PR clarifies that blending is allowed to be used with color logic operations. While it is certainly not a common use case, because OpenGL disallows using both at the same time, there can be an assumption that GE functions in the same way while that's not the case.

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LGTM!

@sharkwouter sharkwouter merged commit 8a74665 into pspdev:master Jul 3, 2025
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Thanks for the PR!

@veka0 veka0 deleted the sceGuLogicalOp-docs-improvement branch July 3, 2025 23:19
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3 participants